Thanks for the suggestion, but I don't think it's wise to upload videos of prototype art. You all know what a 3D engine looks like. Interactive computer software must be interacted with in order to determine how effective/robust/responsive/stable/capable it is. Go tell Tim Sweeney & John Carmack that they should code their…
Sect - Nah I just couldn't find any decent ref's and tbh it was more important to me about the flow(which still sux ) but i'll def. grab some ref's from that site and work them in. Gavku - Thanks, ill see what I can do with them - hopefully should point me in the right direction :P Modified her a bit, still pretty weak…
Much appreciated heboltz3, I hope to see this completed too. Meanwhile, I made couple of changes after hearing C&C from other workshop artists. Here's a V2 of my rose and macabre-inspired Queen of Pain set. I have to say that the wings are my favorite part of her. Isn't it fun playing around with materials and design…
Updating one of my older vehicle models to be more higher in polygon count, the Futuristic Shuttlecar. I'm updating this model so that I can "take it further". For reference on this vehicle, you can follow this link pertaining to the model: http://www.polycount.com/forum/showthread.php?t=98175. I will post more updates…
Hey everyone, Saw this challenge and it looked fun. Since its October I figured I'd go with zombie melee weapons. I tried exploring some different categories of weapons, sticking with a theme of "found" parts. Here's my silhouettes. C&C is always welcome. I think I'm partial to the bat and utility sets right now. I'm going…
I was hoping to get feedback on Rhaki before I polish her up. Any C&C would be appreciated. Here is the wireframe for Yak, The majority of the planes hanging off of him have disappeared when I rendered. I suppose this is because the planes are two sided and I rendered using Mental Ray. I should have him painted up by this…
Here is a project i was trying to finish up before this summer class started... unfortunately I only finished the sculpt and the low poly model.. after this class ends I plan on UV'ing and texturing this bad boy.. c&c welcome.. Oh yeah this was my DW:IV entry but school swamped me so I had to put it on the backburner. Also…
Here we go, I stuffed all the UV islands on a 2048x2048 map and finished the textures. Right now it's a clean version, without any damage like scratches. C&C is welcome! Also crappy turntable on youtube: [ame="http://www.youtube.com/watch?v=alcHKyPumRM"]FN-P90 Turntable - YouTube[/ame] Sorry for those big pictures, but I'm…
Juuuust in case any of you were paying attention, I've updated the bike: IT WORKS!!! IT'S ALLIIIIIIIIIVE! Though it drives like a really derp manta. Whatever. I'm not a programmer :P I'm just happy it works. Anyone know anything about vehicle rigs in Maya for UDK? I'm trying to add sockets for exhaust now and it keeps…
I've seen plenty of Mario models in the past that never got a single C&D. Just Marvel, Nick Park and plagiarism related incidents leading to model removal. A single player model is not a mod project, so the risk of getting a C&D over a piece of mere 3d fan art is a lot less. Marvel still are bitter over who makes their…