Yep. Since you already know Max that is probably the best option at this point, but that really depends on the needs of the project. Do you plan to bring on other animators or outsource animation? Most animators are typically more familiar with Maya, so you might shrink your candidate pool. If it's just you and you know…
The over all excitement reminds me of ID4 with the wide shot Arial battles. Too bad the video footage of it I got look sort of choppy and for some reason it has this "fraps" logo on top of it. What ever that is. Anyways, I got theVid from another Sci-fi forum. I can show anyone who is interested. I put it on my site in a…
Jackablade's got most of it covered. I may get some flak for saying this, but I reckon Quicktime (.MOV) is a good format for demo reels - mainly because of the nice smooth file tracking - you can drag the time slider in the QT Player and the movie will smoothly update, meaning even if your models aren't on screen very…
Haha, maybe it'd be better if they had the offset selection movement in the uv screen instead imo kdr - on firefox with quicktime alternative? nope. Oddly, the F11 key doesn't work either, so instead i just switched to the eye-buggering 1280x1024x60hz instead. downsizer - I DO NOT HAVE A P233 FOR A MAIN COMPUTER ANYMORE…
Perna's got some good advice. 1. I try to avoid loops as much as possible and take advantage of the 3ds Max Mapped Function. This keeps your scripts speedy and shorter. The following will produce an instanced Symmetry modifier, which I tend to find handy. If you didn't want it instanced you'd need a for/do loop. I also…
Late to the thread, but I just finished it last night. The game would be about 1000x better if they GET RID OF FUCKING INTERACTIVE CUTSCENCES! They ARENT FUN!!! FUCK And WHAT the hell was with random quicktime event, to punch open a volcanic Boulder? Visually it's EPIC. Immersively it sucked balls. At no point in time did…
Hi everybody, My year at VFS is over and I'll be graduating in October. This is my final demo reel that I've build during the 6 months of the modeling stream. Thanks to everybody who replied to my work in progress threads and gave me feedback that kept me going. Cheers! I'm looking for work. I'm both interested in digital…
I bought Fraps and it records fine and plays fine on my machine, but when I upload it to Youtube its extremely dark. I have tried taking the AVI into AE and making a Quicktime movie with Mp4 as the compression settings and that doesn't help as someone suggested it might. I can record with my flip camera which records AVI's…
Whenever I test my map in Unreal Editor when I use the startMOVIECAPTURE command in the editor it saves the movie in my movie folder, but when I play back my movie in windows everything is moving at 2X Speed. I also tried using the matinee movie capture command and the same thing happens even when I set the fps to 30 fps.…