Whenever I test my map in Unreal Editor when I use the startMOVIECAPTURE command in the editor it saves the movie in my movie folder, but when I play back my movie in windows everything is moving at 2X Speed.
I also tried using the matinee movie capture command and the same thing happens even when I set the fps to 30 fps.
Is there a way to set the fps using startMOVIECAPTURE outside the editor that I need to set before playtesting my map?
What am I missing here. Playback is 2X Speed using a variety of video viewing software, i.e quicktime, windows media player, VLC player, etc.