***NEW CG TRAILER! April 28th! *** Watch the trailer here! ***NEW TRAILER! April 17th! *** - Hey guys the game I've been working on is hitting it's final stretch! Can't wait for you guys to start playing it ^^! Check out the Latest trailer that was shown on GTtv on friday.…
Hi there. A problem which has randomly started occurring today is that whenever I try to render a model with no geometry behind it (ie it's bordering the background) I get this horrible jagged edge effect along the affected area While I found that adding a matte/shadow material to a plan can be a workaround, that only…
You get home and assemble your very first Holo Deck. What's the first thing you do with it? Me? Well besides the obvious of having sex with anyone I can think of I'd probably do up a Medievil setting. Or a huge army fight straight from LOTR. I'd be invincible of course and have unlimited arrows. /end…
afisher: Tons of character in the sculpt! What started as another speed sculpt turned into a 4 day project. 100% ZBrush, plus comp in PS. Based on this sketch I did in 2010:
This usually means the vertex is weighted to no other bones. If you check the Normalize checkbox, then when you weight that vertex 1.0 (100%) to another bone, the current weight will drop to 0.0.
I've been a lurker for a while but just joined and wanted to say Hi! I thought I'd put up my portfolio if anyone is interested as I've been working at Epic for the last 7 years and now am at Rocksteady in London. You'll prolly recognize work from Per and Kev Johnstone, they make it easy for me to make my shots look good :D…
As some of you are aware, the studio I work on (Ubisoft Sao Paulo) is going to be shut down soon (More info on gamasutra). I'm currently looking for a job as Environment or Texture Artist, preferably in Canada or Europe. I'm familiar with both current gen techniques and handheld platforms (PSP/NDS). My portfolio/resume can…
100% CPU. New one arrived today and it all works. But yes, solid advice (I skipped the bits where I did most of those things) I may actually make a little headstone for the old one. You can't just throw a 5950x in the bin without ceremony
Hi guys, Here is 1 of character in my personal project. I did sculpt high poly long times ago but just came back to finish Low poly, UVs, Texture, Rig and Pose him. Here are some of his info and personality. He is highly trained soldier both physical and mentality from a famous Academy. He is product of advanced warfare.…