what jackablade said, except the morph part. what i would do instead is use the project brush, that way you can project the detail onto an accurate model instead. the morph brush would bring back the detail, but it would also undo all the redone facial structure. what you should do is do a little more facial structure,…
I am accustomed to use custom and often parallel or perfectly radial on cylindrical forms vertex normals and transfer them to lods . That way it works independent of any topology and through several lod levels usually . Support lops and bevels don't survive through lods very well . Also I often transfer /use same UVs on…
I'm in the middle of finishing up my portfolio and resume this week. I have to re-render everything and update all images on my ArtStation website. Is it a good idea to protect your artwork/property with initials (or even hidden initials in the image/video)? It is better to say "Art by Author_Name_Here? What about contact…
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The 2d view is still a 3d projection in painter - it's just done in UV space. The whole foundation of the painting system is projected brush strokes so I can't see them implementing anything like that - especially given that it's a pretty niche use case.
Weight painting and rigging. I was hoping to get away with one of the pre-made rigs, but couldn't get anything working. Figured it would be faster to just rebuild a rig from last project than looking for solutions. Quick corrective wrist bone: And here's a problem that plagues EVERY ONE of my projects and makes me want to…
Hello! This is my very first time using PolyCount, and what a better way to introduce myself and the situation. My name is Brittany Batchelder, and I'm a professionally working Illustrator & Writer for the Book/ Tarot & Publication industry, and currently a freelance 2D Concept Artist w/ 3D Art Skill-sets. UPDATED: June…
Hello once again! Starting back up in this thread as I have begun updating this project trying to do things a bit better than last time. The main thing has been the modular kit that I am remaking, starting with the arch house. When I started the project, I wanted it to be a sort of hero piece but ended up having it not…