Looks really cool! I feel like since the red leaves on the sheath progressively get more dense towards the end, there shouldn't be that little empty black empty bit left at the end. It would have a cooler effect if the leaves became so dense the end of the sheath was just red. That's really my only critique. Good job!…
@Kassyndra - Thanks a lot!! I love the way yours turned out too! The colors are so on point! - I definitely see what you mean about the delay, ill put that on my list next to take a look at. Thanks for the critical eye. @Pop2corn - Thanks! :) Yours is looking good so far as well! Fantastic timing. - The smoke at the end is…
I watched the first episode on the [Adult Swim] site. It ended quite abruptly and didn't seem like I watched the entire episode. The end felt like an end, but the whole thing was only 5mins long? It also felt really disjointed to everything, plot-wise. But back to the actual topic of the thread, I'll be looking out for the…
Or just keep a backup schedule. As long as you don't procrastinate on backups and keep to the schedule the worst loss that can happen is slightly smaller than your backup intervals. Oh and if you're making a raid make it RAID1, not RAID0. As for that comp setup, the lower number (ending in 200 or 300) Geforce cards always…
All the stuff you mentioned are a different material than the rest of the gun and they get a lot less wear in real life. Heres a ref that outlines that (note hammer, sliderelease, trigger, grip safety and thumb safety): There is some subtle wear on my texture that I think gives enough contrast between the main metal and…
I have a feeling that you've pretty much done everything you've needed to in terms of completing your pieces on a technical aspect. Everything can be read and distinguished easily, and anatomy and shading isn't too distracting. At worst, the still water in the third piece exudes kind of a cheap airbrush effect, but if you…
@HendrikN: Thank you! Thats what I planned to do! :) @Wingednosering: Thanks for your critique! I know about the issue with the columns and really consider to completley redoing them and staying closer to the concept but I'am not completley sure about it yet. The thing about the fire and damage ist the only point I really…
Hello! I'm actually in the middle of what you just described. After University (where I studied CGI) I managed to land a full-time job as an environment artist but it didn't fit me at all and I quit it after the end of the contract in April. Not only I was finding the job stressful and useless for my career but I also…
The Monolith is a film ive been working on for about 6 months now, ive been going to bradley academy for the visual arts for animation, ive been learning 3ds max but have since branched off cause its just never enough and ive had my eyes open to this entire world of the most creative people i have ever seen, so many people…
This is correct. My mistake. I always seem to have the idea of a Blinn diffuse stuck in my head even though its Lambert's model. @Ace-Angel: Schlick's model is related to Blinn's via a simplification of Ward's if I remember right. And yes you'll get different results for the same values on any of these models. How each…