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Re: Sketchbook: NGS616
Reply by
ngs616
·
Sep 2009
·
Home
›
Digital Sketchbooks
The root was a little too flat:
2 results
Re: Export Animation from 3ds max to Unity
Reply by
Eric Chadwick
·
Aug 2018
·
Home
›
Unity
What is the root orientation in 3ds Max?
Re: Fallen Realm GameCharacters [WIP]
Reply by
Hevri
·
Aug 2018
·
Home
›
3D Art Showcase & Critiques
Horn and root, and temporary hair sculpt
Re: Hello All.. New to polycount
Reply by
adam
·
Nov 2014
·
Home
›
3D Art Showcase & Critiques
Closing this and keeping an eye on Mr. Roots.
Re: Pet Peeve: Sloppy work. Or: How Anal Am I?
Reply by
Daaark
·
Jan 2009
·
Home
›
Technical Talk
Premature optimization is the root of all evil.
Re: TF2 CTF Decker Custom Map
Reply by
butt_sahib
·
Jul 2009
·
Home
›
3D Art Showcase & Critiques
YAy Vig rooting for ya!! X-|
Re: 3DS Max : Skin slides off Rig when entire rig moves
Reply by
Eric Chadwick
·
May 2020
·
Home
›
Technical Talk
Why not just move the root instead?
Re: Humbly Requesting Portfolio Critique: Brian Choi
Reply by
artquest
·
Mar 2013
·
Home
›
3D Art Showcase & Critiques
Good luck! I'll be rooting for ya.
Re: broken animation export/import
Reply by
Pampers
·
May 2012
·
Home
›
Unreal Engine
do you export with a root bone?
Re: Zeneshka. WIP character
Reply by
D4V1DC
·
Sep 2009
·
Home
›
3D Art Showcase & Critiques
lmfao tom yanks and robo cop.
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