Lovely WIP! Here eyes look a bit lopsided however. Her finger on her left hand looks a bit awkward to me as well. If she has a strong pose, I'd imagine her hands would be fisted.
Note: I'm going to talk a lot about process and inspiration in at least this first post, but will post latest WIPs at the top so you don't have to read all of my dumb expounding. Also, this is going to be mostly stream-of-consciousness writing, but hopefully it will make some kind of damn sense. Second Note:This is largely…
I travel often for my job and i'm a bit worried because of my mothers's health condition though it's not that serious. She regularly visits her physician for her check up. The problem is i wont be able to accompany her all the time. I was wondering if there is a software or application that helps you keep track your…
looking pretty good man! feels a bit odd that her left eye seems milky compared to her right. it's probably the lighting but if you can get that cleared up, it would unify her look a bit better IMO.
I have serious concerns about your curly girl ,something is growing out of her nose Her neck is a bit weird ,I wish her arms wasnt as straight as they are , she could use a brazilian butt lift
The shoulder piece is much better now! Gives a comfortable touch to her. Try to add big patterns on her hood and cape (yellow ones are a good start), I'm sure it'll help to make her design outstanding. :D
Feet are too small and flat, shes very strong on the shoulders but she has no hips, you should check her proportions and compare them with real woman. her arms seems to be a bit short also. Keep working on her ;)
Well I'm going to call this project done. Been workin' on her for so long, I feel it's time to move on! Finished posing her today and painted some touch ups. I'll give her a proper rendering later.
I have a feeling her forearms should be a tad longer, so her wrist could be the same level as her pelvis. Ps. You could take exploded shot with less subdiv level *hint hint wink wink*
Just started a new project, making an environment based off of a piece of concept art from Deus Ex. I loved the lighting in this scene and the variety of materials that are used. I have blocked out the area and started creating the meshes in Maya. I put together a first pass at a material and applied it to the finished…