Terrain for my next game: Erebor Just a basic terrain image created with photoshops basic tools, and a little Pine tree brush. The real terrain resolution in CE3 are 8192x8192 with 4 M`PU (Meters Per Unit). The textures on the terrain are 1024x1024 in resolution. i`ll post more then i am complete with Erebors starting…
Hello ! Just a little update, more screens will come soon :) Inspired by : Xenoblade Chronicles 2, Golden Sun, Final Fantasy Tactics Advance and other great J-Rpg games <3 Work in progress
The game is based in Hell and has a 3D top down "Diablo" style camera, so I just need an environment concept that I could base a level from. Please pm me for your price.
Evening, my name is Azrael, and I'm the Director/Producer/Project Manager/Head 2D Artist/Designer/Head Writer and eventual Voice Actor for the Parallel Zodiac Project. What am I making, you ask? A Full-3D Third-Person Tactical RPG with survival elements and romance options, set on two alien worlds at war. That being said,…
Hello! This is my first post here! :) I'm looking to post my works in progress here and hopefully get some feedback along the way :) I´m working in my first Top Down ActionRPG tileset in Unity, hope you liked it and please criticize it!!
Introduction I wanted to ask people to respond on my message if you are interested to work together on a first person shooter RPG project, which will be in our unique style. It will have a story line, we want to make it a 4 player coop game, so you can play together with your friends or play as a lone wolf. Also we…
Hi, We are looking for a pixelartist who wants to join us in our mobile game project. You should have competent pixel art and general insight of the aspect of game developing ---Who are we?--- At this moment our team exists of 2 programmers and 1 designer 1 lives in USA, Connecticut and 2 of us live in the Netherlands, we…
Hey everyone, I'm back to share more stuff. 3D game art work from a cancelled Insomniac Games IP. It was an open world action RPG. Stuff from Ratchet Into the Nexus: Stuff from one of my own game projects "WindRush" It never made it out the door. The Catstronaut:
Hey people, I've made a character for a cinematic we are working on for school. This character has a lot of belts running along his body though. http://puu.sh/nxQuT/9879ea93c7.jpg We are going to use motion capture for the animation and i'm checking how the deformation is working on my control rig. This is proving an…