Hey all this is an ogre like create i'm creating. I have almost no time between work and my contracts but i squeezed this much in so far. :) C&C are always welcome.
Hey everyone! I'm glad to take part in such interesting contest. I haven't the whole story yet, it will appear in future. So, this is very rough sketch for start)
just reworking another monster I made for a mindshockstudios game I'm working on, Terg of the Creep! comments and crits appreciated... sculpted with Dyntopo sculpting tool in blender
Hello everyone! First time posting on Polycount, been meaning to make an account on here for ages. Wanted to share my most recent character. Rendered in Marmoset Toolbag. Original concept by Jaemin Kim. Cheers!
Just some personal work that I'be been doing in order to improve my sculpting as well as photoshop skills in setting up all the render passes from ZBrush. Critiques are welcome!
I'm relatively new to Zbrush and I've been hoping to get some sort of feedback so I can build on my mistakes and make my next sculpt better, so any constructive criticism is encouraged http://imgur.com/a/vs3lA http://imgur.com/a/kB3Or
Hey guys, so I started a simple head study to get used to PBR rendering. I am at a point where I wanted to share what I have so far to see if there are any glaring issues that I should focus on. This is a marmoset 2 screengrab.