Unfortunately only the 360 Demo is available, we have a multiplayer PC beta going on but the new 360 build is a much more polished experience. Ill make sure to post when the official PC demo is available. Marcus Dublin Freelance Artist
#47 Rock Cluster E #48 Rock Cluster F Textured #49 Rock Cluster H Textured #50 Rock Cluster I Textured I feel as though I won't be able to create enough assets to make 365, or atleast work in 3D 365 times.
Wii and 360, both horizontal. I'm told the 360 has less heat problems and disc-destroying dispositions when horizontal, and the Wii's just plain quieter... mine seems to buzz more when it's in it's wee stand. Means it fits snugly under the monitor it's hooked up to, too :)
The PS3 at my local gamestop froze while I was playing Motorstorm as well. Of course, I've seen the 360 kiosk freeze up there as well. I own an Xbox, a GameCube, and an Xbox 360 and none of them have ever frozen on any game, so I feel fortunate.
I read from a few sources now that it will be out in 2007, which ROCKS. I can play the PS2 version when it comes out, then when the 360 version hits, trade in both my controllers, the game and my PS2 and get the 360 version and an extra controller. AWESOMETASTIC.
Hello all, been working on this for a bit. MK2 Grenade from Half Life. Concept originally from fusion 360 and converted for gameish res. You can find the original post here: https://www.artstation.com/artwork/KqVy9 Concept created in fusion 360 by Ed Fedorei, Alex Khaliman and Myself. Their portfolios Below…
There is also https://github.com/WiresoulStudio/W_Mesh_28x ( originally Wonder Mesh for 2.79, but this version) still working in 3.6 and https://github.com/NevilArt/BsMax .. in both you can change the parameters after moving, rotating.. etc..
Just checked the forums these should come in handy about solving the matter. http://www.crydev.net/viewtopic.php?f=326&t=116633&hilit=reflection These are newer and they say the same thing so... leleuxart is right. :D http://www.crydev.net/viewtopic.php?f=326&t=116633&hilit=reflection
E3 2015 - June 16-18, LA USA www.e3expo.com IGN have good coverage http://uk.ign.com/events/e3 http://www.latestnewsexplorer.com/e3-2015-list-of-confirmed-games/ The Major Exhibitors Scheduled to Appear: 505 Games Alienware Activision Bandai Namco Bethesda Capcom Crytek Deep Silver Disney Interactive Electronic Arts Mattel…
Hey again. I have a question regarding topology for different platforms. Are there any strict guidelines for creating content for Xbox 360 and PS3 compared to PC platform? Like if you have a complete ingame character mesh ready for PC is it then necessary to make drastic changes in the mesh at key points like joints etc.…