Just a small prop for fun. And tried out Maya 2016s new scult tools. They are nice =) Sculpted/Modelled in Maya 2016, textured in Substance Painter 1.7 and rendered with Marmoset Toolbag 2
Substance Painter 1.7 is available! Tons of goodies in this build, including these: New features tutorials http://www.youtube.com/watch?v=kVoiJzsEIRs Full Changelog
Sicarius For ArtWar challenge at Cubebrush.co 107 694 tris, PBR All hard-surface elements and weapon was created at zbrush. You can find 3d model at artstation https://www.artstation.com/artwork/NB105