Our Casual Games team is looking for following jobs: - creation of art for Hidden Objects games (portfolio will be provided upon your request) - programming of Hidden Objects games (using our own engine that allows to integrate all the modern commonly accepted technologies such as 2d animations, particle effects and such)…
Hey there guys, I'm Russ, and I'm looking for freelance work as an Animator specializing in characters and creatures using 3dsMax. Examples of my work are available for review on my website www.burningice81.com. My latest demo reel can be found here https://vimeo.com/m/111373757 and here http://youtu.be/fcSmpqSGtD0 I can…
hey poly counters,im just looking for a cool game dev team to join. ive been a modeler for around two years and have worked on a couple other projects,but none of them went anywhere. anyways,heres some of my work.some of it is tests,and some of it is my old work.but i hope it suffices :D and if anyone could point me in a…
Hi all! I'm the co founder of an indie team that is working on an investigative game. We're looking for someone to work on our main character, correcting the one we already have or redoing it from scratch. The graphics style we're using is cartoon-like. At the moment we don't have a budget but we can offer proper credits…
Hey!I have watched this tutorial on youtube and I would like to know how does he make the object look smooth (I assume he's pressing "3") without increasing the number of polygons. Any idea?
Hello. My name is Vitaly Slonovskoy. Looking for some freelance work. Software: Zbrush, 3Ds Max, 3D Coat, Substance painter, Marmoset, Photoshop. Artstation link: https://www.artstation.com/slonovskoy E-mail: nevarron@gmail.com
Hi! I'm currently looking for new clients to work with. You can view some of my work here! https://www.artstation.com/artist/redroyal If you are interested, shoot me an email at muzzoid@gmail.com Some examples of work.
Hi all i have been looking for chinese style building concept for the past hour on the net and cant seem to find all that much interesting stuff, asking polycount maybe they know some good artist cheers!
First of all, I apologize in advance if this listing offends anyone. This is my first game and I've never hired another human being to work for me before (hired a few cats though!). Exciting! Terrifying! Both in equal measure! Basically, I have 32 meshes produced by a tool called Kenny Shape (KenShape?). I've looked at…