Here's a quote from the spyware weekly newsletter, i'm informing you because it sounds like a terrible thing: [ QUOTE ] I have had email conversations with a number of people at Sunbelt Software about the ID theft ring they discovered recently. They were kind enough to provide a HijackThis log entry that identifies the…
Hello everybody! Many structures in nature are produced in relatively simple processes and therefore can be modeled using script-based approaches. I summarized a number of possibilities in a recent video - have a look!
Yep. Max has some decent modeling tools and workflows but it's really fallen behind in terms of animation and for studios that have anything other than a bare bones animation pipeline, they are going to pick software that is more than likely to support their full pipeline in a way that works for every department not just…
Tits: No problem, it's actually pretty simple to make turntable gifs: Zbrush:* go to Movie->Modifiers * set your spinframes to something reasonable (probably 20-30 just to keep filesize down) * id set 'Recording FPS' and 'Playback FPS' to something like 5 (though you can change this in the gif) * then just hit turntable to…
Clean and clear transitions. Make a fully dynamic pose and keep it in control rig. Use Unreal script to blend it. Now the jump into drop-kick has a clean and always instantly adjustable transition segment. Takes only a minute to set up but is always good results and can always be edited without stupid timeline bake…
Hi ppl , I would like to write a python tool that does something with all material expressions inside of a given material. I have some issues with two material expressions: * Named Reroutes * Material Functions Named Reroutes are particular annoying, because the team is using them a lot. My script currently runs…
Here’s some additional videos: Create Perfect Squares and Circles in MODO http://www.pixelfondue.com/blog/2016/9/21/create-perfect-squares-and-circles-in-modo Create a Woven Mesh in MODO http://www.pixelfondue.com/blog/2016/9/22/create-a-woven-mesh-and-a-microphone-mesh-in-modo Create a Microphone Mesh in MODO…
RatDog Games is an indie team based out of Massachusetts. A majority of the team works remotely with schedules ranging from part time to full time. The team size ranges between 4-10 people depending on the current needs of the project. We are looking for a technical artist with Unity 3D experience who can assist our team…
Thanks for all the answers and resources! 9) I found a good way to do this in my case was to hide everything except the mesh I wanted to unwrap. Probably there are better ways out there, but this worked for me. Update: I got to a decent finishing point but with lots of trouble baking a decent normal map using a round edges…
maxscript, like I mentioned I wrote a simple script that detaches and attaches faces/verts of the imported mesh back to 1 instance. It requires some user input but it saved me time on this project: http://mmvr-des.burg-halle.de/blogs/klimawandel/wp-content/uploads/2008/04/market.jpg it had lots of different objects to be…