The assets are quite good, it is mainly the lighting which could be improved. I am missing a sense of light direction - right now everything feels very (equally) bright. If I compare the big LED light on the ceiling with the surfaces next to it, it has almost the same brightness. I would recommend starting with an entirely…
So, i managed to get a descent result with Zbrush fiber mesh, wich is the pic below. (This is just bent normal, which seems to get better result than a simple normal map, plugged in detail normal and the albedo from vertex color of the fibermesh - flat rough & spec values). Groom is far from optimal but this was just a…
I imported oms data in blender, exported as fbx and imported in maya. I already figured out how to increase the view/draw distance, but everything is very glitchy. When i zoom in, it's cool. What else do i have to change in the settings to see it "normal"?
Cosmosaurus - Art Dump Hi there. We are a team of 10 3D visual art students and together with 4 sound designers and 3 musicians we created this animated short of a clumsy dinosaur with an unusual ambition. Including concept phase, production and pre production this project took us 21 working weeks to finish. Enjoy the…
Lucid robot is a small studio with over 20 years development experience in game production, we are currently creating an exciting isometric adventure where you and your team must traverse a dark treacherous land defending yourselves from droves of evolved insects, seeking safe harbor wherever possible. We are seeking a…
Since I barely ever rigged something I wanted to give that a shot and preview the lowpoly in Dota b4 baking the textures. While the rigging is done I forgot to reset X-Forms and move the Pivot to (0,0,0). When I do this afterwards everything breaks appart :/ I also started a thread in Technical Talk about this issue.…
I am looking for work again. Portfolio update. AK-47 Model Pack[/ame] Links mentioned in the video: CGTrader Turbosquid I have multiple pack variations. See my models on the respective sites for more. These are some animations I made for a game in development called Freeze Me by Alfredo Lopez. The 3rd run cycle and first…
This is for anyone interested in doing a bomb for Gyro. Right now workshop only supports the cosmetic version of the bomb, so when you use the ability it will use the stock bomb. This zip file contains the source files for that launched bomb. Use the "gyro_missle_6k_model.dmx.smd" and the…
A question on rigging/posing. I never really figured out where to look to find out to learn more about rigging. I know how to do basic linear rigs in maya, but that doesn't seem to preserve volume very well with arm twists and rotations. The shoulders look bloody weird no matter what I do with weight painting. How/what do…