Hi Polycount! My Name is Jahn Hummel I graduated in 2011 with a bachelor's degree in Game Design. Currently I'm working as a 3D artist but not (yet) in a game studio. I'm going to be posting mostly 3D work and some handmade sketches. Please crit, that's what we're all here for, isn't it? And finally a character I'm working…
I'm new to Polycount so figured I introduce myself along with my first complete project of the year. I'm an aspiring 3D artist / designer. I've been teaching myself MODO 3D and Substance on and off for a couple of years now, but I'm looking to make 2019 a bit more focused and consistent. Thoughts on my latest work is…
Hello polycount people, Well, my first message and 3d work at the forum. Game weapon for a videogame I am working on. High poly finished, now I am going to start with the low version. Done in 3ds Max except for the handgrip relief in Mudbox. Of course any review or feedback to improve it is really welcome. I hope you like…
Hey Fellow Polycounters, Just thought I would share this. Olblue of 3D Palace has release atleast 200+ hours of video tutorials and the like for free and he is releasing more! Check out the tutorials here - Website - Link Youtube - Link Forums - Link Have a great hard surface filled day! - HeadClot
Hello Polycount community :) My name is Erick Goes, I live in Brazil and studying game design. This is my last work of development of games 3D in the Blender 2.49 and Inkscape 0.46. I wait that they like. Accepted critical. http://blender-games.webs.com/apps/wiki/garoto-coisa-game-2 \__/ (oo) _||_…
Hello, Polycounters! Here is my last personal project. I did retopo and texturing of the Gladiator model, created by Ben| 3D gladiator. (https://3dgladiator.com/free-gladiator-3d-model/) If you find this character usefull for your personal projects (for animation, or in-game), you can get it for free on the Artstation…
Heya! I thought that to keep myself motivated to do more 3D stuff, I'd start a thread here on Polycount for hand painted models & concepts :) I enjoy illustration, and combining that with 3D models. I made this set of weapons that I'm going to make hand painted props of. Thoughts and feedback on the concepts, and the props…
Hi there, long story short: i am looking for a competent 3d art designer for gaming. I am in a head group of programmers and we're creating a game(s). If you have a big fantasy in customization, can speak atleast english/german and have a microphone get in contact me via polycount and we can discuss more about it :) .…
A new script for generating trees in 3ds Max. Fellow Polycounter Ryan Smith (virtuosic) has released the beta version of his new 3ds Max script, TreeGen. And the best part is, it's free! https://www.youtube.com/watch?v=u-7dsXVqP_Y Head over to the TreeGen thread to read more about it, and download the script. A big thanks…
Hello Polycount. I am new to 3D, and have been learning zbrush. I would really like critique on my work (i'll upload more). Everything helps. model This is a WIP head of Akuma from Street Fighter. model A quasi biomechanical bust. model Urien WIP, from Street Fighter, in his Aegis Reflector pose. Thanks.