I just looked at the example textures in MapZone (procedurally generated) and took a nice grass texture into PS. Looked at the levels and voila all skewed towards the lower end. Not all the textures follow this rule but since they're procedurally generated why not have them all leveled if that's the best way. cman - Yeah I…
I've searched high and low and I can't find a solution that works. I want each of my streamed levels to have their own lighting, but when I put them all into one persistent level, the editor wants to bake them all together. Hiding layers and baking them one at a time doesn't work as the editor says it can not build with…
A group of us games art masters students are collaborating on a space station level design for our final major project over the summer. Currently in the design document stages. Actual work on the level starts late May/early June. The level will be built in the Unreal Engine. A brief story of the level is that it is a…
Hi all, This is a new application that allows you to create low poly levels, and then drive around them immediately, showing your work online ( and even linking levels together by naming objects as website addresses ). You can see student level examples here ( requires Shockwave plugin )...…
Level Designer Threewave Software is looking for a sharp, ambitious, visionary Level Designer to join our team. As an ideal candidate you will have at least 2 years experience in game design. You will be responsible for creating and developing single and multiplayer missions. As a successful incumbent you will contribute…
Hello all, One of my bosses has asked me to ask around if there is any Unreal level designers that would be interested in an entry level position at Sony Online to work on a couple new projects. We're looking for more of the level designer type than an environmental artist, although if you have some of those skills as…
the game Hercules instances a lot of graphics (sprites, 3d models [aka prefabs]). Most of such games or engines come often with a custom editor so the level designers can put all the assets together as a level. Think of a level editor just like a DTP (destop publishing) software like InDesign or Quark Xpress. Those…
Hello Welcome to the Entry Level Skills Hub, a collaborative platform designed to offer detailed insight into various entry-level roles in the games industry. A student shared with me this valuable resource with me today, especially beneficial for juniors exploring information about diverse job roles, thereby saving me…
hey guys, so I've been trying to set up some kind of workflow for a side project of mine and I'm more or less hitting a wall regarding level meshes management. here's the deal : I want to first create the layout of my levels using modular tiles, obviouslt, named following a specific convention. then once the levels…
You are on the right track but what you have now isn't going to land you at Blizzard to be honest. Especially if you want to work on their cinematic team, you will definitely need more experience and a much higher level portfolio. I would say start smaller and look at their games and style more and try to match it. JordanN…