Hello Guys! I'm looking for some midpoly (2000-4000) european cars with interior for our game. I can pay 25-35$ for these cars if someone has some in their storage. If you can make types that i need, i can pay 40-45$. I know it's not much but it's a small team. I need cars like these:…
Hi, I'm new to these forums altogether but was guided this way for good, honest (and sometimes brutal) criticism for my 3D modelling. I am relearning 3DS max after a year of post-grad freelance illustration so that I can break into the games industry, and have started by loosely following a tutorial for a male character.…
I thought you said you had a geforce 4 4200 at the beggining? Now its a geforce 3 500? As the benchmarks show for the 4200. The 4200 will still beat it (the FX you listed). Ya, you will be able to play I believe. But dont expect any real frame improvement. Especially since the fx series in the source engine, dx9 is turned…
I don't think I've seen this show referenced before, but I've been a fan of it since the first season and I find it to be a good summer fill in while waiting for Heroes and Lost to return. Anyone else here a viewer of the show? The plot has split in many directions this season and it's really starting to pick up IMO. It…
Hey everyone, haven't shown much art here so I thought i'd post some up. Finished this recently. Probably calling this finished for good, but critique is always welcome :) Thanks for stopping by ;)
Hey everyone, my good friend Ivan Arellano created a new realtime shader for all of you Maya users out there - check it out, it's free! Download his new shader here His website - http://blog.ivanarellano.com/ Crit's are welcome, Enjoy everyone!
Bike-Zoomin' down a hill on my way to work. Riding on the sidewalk like the carefree young idiot I was. Came up to an entrance to a condo. She was looking the other way for on coming traffic. Very very lucky? I was coasting with left leg down, right up. Her bumper hit my right peddle. If my right was down her bumper would…
This is a project I did for work earlier this year. I only just got around to retexturing it in dDo. Let me know what you guys think. Its got 2 4k maps and clocks in around 32,000 tris.
it loads diablo model, looks cool, but when I'm trying to load one of my models, exported from max, I'm getting this <font class="small">Code:</font><hr /><pre>See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text **************…
You can easily have 100 5k models and 100 2k texture sets. It will eat up a great amount of video memory, but most modern graphics cards should be able to handle this with ease. You wouldn't be able to make a full game like this, but I guess thats not the goal here. Once I worked on a project that had more than 100 8k…