Hi there! Well I'm no expert but from looking at this so far I'll try and offer a little crit from my perspective. :) Do they offer life drawing classes on your course? I find they really do help! At the moment I'd say the legs and hands look pretty cool. The chest and his shoulders look out of proportion though. Also I'd…
@Happybell Glow was done with an emissive map, i didnt post it because its just black with some colors on it :) If you mean the glow from that thing in the center, then its two lights, one omnidirectional light to give the overall glow around the area, and one directional light with a lensflare on it to give the impression…
Hi! I’m a 3D Environment Artist specializing in environment art, props, and procedural materials for video games. I’m currently open to freelance opportunities and collaborations with indie or mid-scale studios. I have over 4 years of experience creating game-ready 3D assets, with a strong focus on environment design, trim…
Rendering or lighting seems to be slowing things down for me a quick glance and topic search term in artistation brings up a tone of good references to lighting clarity and possible solutions with a search term of lighting guide/tutorial , tip/tricks. For everyone, i know i had to learn these things also, sometimes its…
love that you are taking care of the lightning first to get a close look to the final scene ! i woul dmaybe make it a stronger light on the bay , right now it looks like its a cloudy day. Awesome work , congrats :D
Original document: Bug Issue Report: Persistent Stability Concerns with Marmoset Toolbag YOUTUBE VIDEO (recommended to watch at x2.00 speed) https://youtu.be/tiz7MIinnIU The current baking workflow in Marmoset Toolbag, particularly regarding the Auto-Reload functionality, presents significant challenges that impact…
Hi! By now you probably put your plan into action. When you're generally happy with the shading achieved by the modifier, you could apply it as a starting point. Personally, I define sharp edges while checking the mesh shading, placing UV seams at the same time (unwrapping in Blender). I had another look at the model, so…
Looking much nicer with the lights! Also didn't read the bit about it being loosely inspired by Lovecraft's "The Festival"-- like much of Lovecraft locations, the town it is based on is right near me. Marblehead! A nice seaside town, with only a slight eldritch tinge. Would love to see a moodier choppier ocean texture,…
Hi, New to MAYA but I would like to know if there is a way I can make my Right Click on my mouse rotate my perspective view like ALT Left Click does initially. And then when this is accomplished, I would like my ALT to do the function of the initial Right Click. I tried looking for it on the forums and online, couldnt find…