hi, I have a very urgent problem and obviously missunderstood the article about morph targets in the UDK documentation. I am using UDK as a renderengine for an animation created in maya I animated a blanket by interpolating from one blendshape to another (about 40 in total). After reading this:…
Decided yesterday to create account on cgtrader and start selling my assets (it seems making assets is my favourite thing to do anyway). That's the first one, I modelled it a while ago, but today prepared for selling and made quite a lot of renders. Also managed to change my rendering setting to render ~40% faster, so…
ok first underworld: I saw that with my GF who works at a movie theater so I got in for free but yeah if I had to pay for that I'd be pissed too. Second: I MYSELF would pay full price for that game($40-60). and you would too. hell most of anyone on this forum would, because the art is so fantastic. but game-press, casuals,…
thanks for looking in :) about the metal/stone stuff.. yes you're absolutely right Selaznog! i will try to improve that in the future! SPYFF thx mate :) JO420 thank you!! the brush settings i'm using now are pretty basic. 100% opacity and i use preasure to define opacity strength. sometimes if i need really transparent…
I agree with Eric, $25 an hour is way too low for your skill level. Ask $40 and push them hard to get it. If you aren't comfortable advocating for yourself you are going to have a very rough time freelancing. Also, consider that you are part of a scalable labor force. The company hiring you only needs to pay you while they…
just for comparison from film you need about 40-60k for a head to get the kind of facial deformation that look believable at close distance. thats still a ways off. and so is the facial systems to do that in real time. but i get your point. i think things are right about at the point where the choppy polygon look is no…
In terms of atmosphere you are on the right track but thematicaly it is a miss imo. I've seen about 200 noirs and there never was a monster in it nor a jet pack or female police officer/detective. It was a different time. Females in these films filled the roles of femme fatales or feeble girls who need protection. 1920's…
Keep in mind I can walk down to the local courthouse with 40 dollars and any random woman and marry her right then, no proof of love, commitment, etc, and the court will do it. Now I get a crapload of legal rights through that contract. But I can't go with a partner of 20+ years if they are the same gender. Some of the…
I like the way those wood beams look m4dcow. You should increase the normals out a tiny bit more on those and see how it looks. I wanted to take on the floor first since it had some interesting cracks here and there. I created a tileable texture, and scuplted a couple of variations of cracks and chips. Then I hand painted…
Well, middle-aged is not 20s-30s. 40+ is middle aged. If you want her to look like Jinx then I think younger is the way to go. Twenty-something is probably the sweet spot. I think you still need to do some proportion tweaking aside from the head to make her read as Jinx and to have that League style exaggeration. Most of…