I think that's what he's doing, so that he could make the face a bit less symetrical, as far as the "lowpolyness" th point is to make it for quake 4 MP so too many polies won't work ( the game is already slow enough like this) hawt stuff my piorou, as usual, really makes me want to give him a lill' arena friend. [edit] oh…
Hi guys. I hope someone can help me with this topic. I haven`t found any solutions yet. I`m working with max 2009 btw. currently im building controls for my already skinned biped. i want to control his fingers with a slider wired to the local (x)rotation -axis of his finger. but atm im only able to wire to the world…
Hello polycount goers. I am having a problem setting up my own portfolio site. I am using a service called Easyspace.com and my problem is that I cannot get any images to load. I go into the ftp. Upload three files - Index.htm resumepage.htm and wipspage.htm. The site loads but with just white boxes. I've just tried to…
I think after this I'm gonna try to move away from graphite pencil because I think it's starting to just be an easy crutch and I think I can grow more using different mediums that I already have, like digital, watercolor, and charcoal. I'm also gonna start sorting my weeks out, so I don't have to think about what I need to…
Oh yeah the env light will give you some awesome AO. I use that for a lot of my whip stuff maybe stay away from the strong colors since I feel it can hide some of the shapes of your mesh. I feel like th upper fin of your front arrow feels "floppy" I think it needs some hard edges to define its shape. I also feel the inner…
Not having GTAV on PC makes it easier to justify not buying it after really not enjoying IV... multiplayer was good, if broken, but the single player was a dissonant mess that couldn't decide if it wanted me to enjoy consequence free mayhem or if it wanted an "emotional" story with realistic physics and "mechanics" like…
The renders are nice, though it would help if there were more contrast between the background and object. You're missing a lot of medium details present in gun anatomy. Bolt slide, certain lines along the metal, indentations or plates sitting on top of certain areas. This is more prevalent in the shotgun than tommy gun.…
forgive what may be a stupid question - In a PBL engine, would you still be able to have materials in a scene using a standard diff/spec setup? I woud imagine that in some cases the trade off between time spent making th different textured vs difference in quality might not be worth it. (small props or some materials)…
Sorry for typos, i am on my phone 3do is most probably unity4 unless they updated. What stops you from using it directly in the engine, i mean it has th mode (which i forgot the name of) to work qith ddo as an on screen overlay, basically putting Photoshop in the background and you canvtweak your teytures in engine. In…
This is a really usefull thread, Im finally getting th hang of maya, I just got a grip on the uv editor. I do have one gripe, I love The u.v. undistort max script from Microcan. Do any of you guys know of a Mel script that can do the same thing? If so I feel I would have all the tools I need to slay the demons of Maya…