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Latest progress: ______________________________________________________________________________________________________________ Hello everyone! Been a very long time since I last used Polycount but I always liked the community here, so I decided to create a thread for my current project. I am modeling a Storm Raven from…
Update - to everyone that responded; thank you. It will take me a bit to evaluate the submissions as we are quite busy. I appreciate your patience. We’re currently working on static visual assets for a cyberpunk-themed website and e-commerce shop that sells enterprise servers and IT hardware. The aesthetic is dark with…
Considering all this, what would be you guys recommendation for selling digital products today ? Not in the sense of a ecosystem/marketplace to pick (hence not talking about Unity store or the Unreal Marketplace/Fab or even Etsy), but rather, in the sense of running a basic (perhaps self-hosted) landing page + shopping…
I should have first asked what you're wanting to accomplish here, I should mention that I've never actually used this node so I'll check it out when I get some time. I do see this other example of how to use it. If you're wanting to preview the steps in your shader network, each node has an S icon at the top that will solo…
This looks really good, Glenn. I really like the large snakes head statue above the throne and the scaly architecture spiralling up to the hole in the ceiling. The carpet is the only thing that stands out in certain areas. The shot looking down it towards the throne looked nice, but the alpha clipping looks a little odd…
Hey nice work!! I just finished a high poly of wall e like 3 nights ago, http://jordankocon.carbonmade.com/projects/4142997 this might help for some reference (dont mean to be an ass and post my own stuff on your thread.) I think Ged's paint over is a good step. I can't tell, but does you Wall-e have thumbs? It doesn't…
It is kind of looking better than previous images. Alex i think you are working in 1 layer with many stuff applied on it.Do you know the importance of layers in substance painter? Leave everything as it is now, and make a new fill layer on top of this, apply a very shiny metal material from the shelf, and change color to…
Yep, on PC at least, I give it maybe an hour tops before the subway content shows up. Dues Ex was recently released online BEFORE its date. Its DLC bonus that you get from certain shops was ALL available. It was cracked pretty much an hour after release. And then when the update hit Steam, it was already floating around on…
Youre putting so many tiny details ... before even blocking out the main body shapes. Get that body done over a few evenings > screenshot it from different angles > draw your final concept on top of that > then model! You are wasting alot of time putting in all that stuff that might not even be needed on the final piece,…