We're hiring (again)! There are many Hybrid/On-site Art positions that we're interested in finding, please see Sperasoft's website in the Careers section for the full information and qualifications (https://apply.workable.com/sperasoft/). Some examples below: VFX Artist - Warsaw / Belgrade Lighting Artist (Senior) - Warsaw…
Hmm your images are broken. Looks like they are coming from Discord. Drag-and-drop works better here, see https://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#forum-tricks
Current: - hey ! it’s been a
while since my first post and I am not used to be showing wip stuff, so recently
I decided to develop a good ‘polycount’ habit in my daily routine. I was
working on a stylized character inspired by Overwatch and based on an awesome concept
done by Valeriy Vegera.…
THIS POST IS PRESERVED FOR ANTIQUITY! THE REVAMPED VERSION IS ATTACHED TO THE COMMENT BELOW!! I came up with this idea while I was thinking of what new direction the Lulu lore could take. Essentially, she's Merlin! <3 SPOILERS:
Hey everyone, thanks for the feedback on this piece — the anatomy critique on the foot was correct, so I went back and fixed it. I've updated the image in the original post with the corrected version. Quick note on my workflow, since it came up in the comments: I work with AI generation as a starting point and do extensive…
so i played some of the demo this evening... looks pretty damn badass. has some interesting rts concepts i haven't really seen before. only thing is... its really fucking hard! LOL and somewhat unballanced too... i've been playing the skirmish mode and man the fact that the germans can buy veterancy for their dudes KILLS,…
After seeing Ankit Garg's redesign of Link from the Nintendo series The Legend of Zelda, I decided to redesign the goddess statue from the same series to be my hero assets in the scene. https://www.artstation.com/artwork/bg0LZr (The Goddess statue from The Legend of Zelda series) I am aiming to redesign the statue as a…
Also made a new tiling texture. I needed one that I can scale the uvs of my mesh's so i can start making trees and a faster rate. Here is the progress on that: