I guess its finally time to start a own thread of this project. I will update this thread a few times as improvements are made with the content and with the framework. link: http://www.renderhjs.net/portfolio2k9/dmo5/ 2.07 MB of which are: - 80 KB initial flash movie load, - 2.00 MB textures [40x] & 3d models [15x] . The…
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Hello, We're looking for an artist to create some weapon skins for our guns. Similar to CS:GO type skins. We'd like you to develop a system with unity where we could combine like 5 colors and 5 designs to have 25 possible combinations for each weapon. If your interested, please send me a PM or email me at…
Hi Guys, been watching the threads and the work is amazing! Had trouble committing to an idea but I think this is where I'm heading. Gonna start sculpting the girl so feel free to critique the outfit/accessories!. The idea here is the girl is playing with as Vi at home with Virtual Reality gear. And what's more comfortable…
Hi, We're in need of a great level designer to use our existing assets and craft an incredible environment in Unity3D. We're on a bit of a time crunch, so somebody who can work quickly and can be creative with modular assets would be ideal. The blockouts would already be provided. Using a library of sculpts, you would fit…
Hey everybody! Have a compilation of some of the work I completed over the last year or so that I can finally show off. It was created for a series of career exploration simulations. See more at http://www.simwave.ca and http://careerlabvr.com Some video for the nail gun and drill is available on the artstation pages. Lots…
I recently spent some time breaking down our entire process for the development of Mission:ISS, specifically the exterior of the space station. This is my first time going this in-depth on a topic so I'd love to hear everyone's thoughts! You can view it on the our webpage or download the PDF version that is attached. It…
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I am looking for freelance CG generalists to help me model and texture a set of Mech’s for a Virtual Reality game. I need artists skilled in both hard surface and organic shapes depending on the different designs. Ideal applicants have experience in both modelling and texturing for modern game engines like Unreal. You…