Hey Thurban, Death2 is your strongest animation up there. The timing and exaggeration of it is "dead" on. The beginning of the climb out looks good but the popping out and landing makes the character look as it's floating down to the ground. Give it more weight. The slash animation cries out for more exaggeration. Really…
Hey guys, im working in this design, i want to do a new skin for Taliyah, something cool, urban and modern hope you enjoy it like im do making this :smiley:
Wow, these are pretty nice. These have me sold that they definitely knew what they were doing. Thanks for sharing! Good inspiration that makes me want to do some urban settings...
Dungeons and Dragons: Shadows over Mystara: [ame] http://www.youtube.com/watch?v=F8r4J055fQU[/ame] and Urban Reign :D [ame]http://www.youtube.com/watch?v=g9Sor2Zh4DE[/ame]
Its not that banksy is unoriginal just rats are a good metaphor for urban life, they both use them separately anyways. On the subject of Banksy Im going to see is exhibition on thursday yay!
I'm sure it was the "real deal". Or at least as is much so as is possible anywhere these days. The whole wormwood thing has practically reached urban legend levels. Enjoy the drink for what it is.
I'm working on a new character, based out of a fictional near future setting. I wanted to create a guerrilla/anarchist type fighter in an urban environment on a space colony very distant form earth. Here is the weapon for this soldier:
ignore him jesse, dont derail the awesomeness edit: new, super realistic, ultra urban graffiti-style ghetto fabulous image coming soon once I finish an asset
For me, mood-boards is the way to go :) It depends on the project, sometimes, if I work, say, in a post-apocalyptic piece, I search for urban exploration and abadoned places, it breathes a sense of believability into it.