I would say even if you want to create crazy out there artistic things like monsters and spaceships etc, having an extremely strong foundation and understanding of things that ground the final product in reality will help you communicate your ideas and have it feel "right" to a lot of the general public. if you want to get…
Thats a pretty good sign that I've failed. Lets try this again. I've been strictly using Yui Horie (the girl in the moodboard that is not about hair) as a reference with the goal of it being a japanese female as the subject (and if a likeness to her is achieved, thats even better). She is the only person being used for…
Hey PC! So I have been working at a small studio in Orange, California called Ember Lab, and we have been developing an unannounced iOS title for the last several months. Ember Lab is primarily a Visual Effects Company, but we are currently undertaking our first game title (which I will be linking as soon as soon as our…
Bit rot is a constant problem. Before the Polycount Forum started hosting images, people used all kinds of hosts, and many of those are now dead. But since we started hosting images, those that people uploaded here are all still "live". I don't remember when we made this change though. There's a separate problem with http:…
I assume this long triangle shading gradient isn't in hi poly mesh . But it could be if its sub-div model . Most probably although it's low poly model . Easy fix would be just fixing vertex normals/ split normals or whatever they are called in your software. Here I fixed the gradients by just putting Weighted normals…
Hi I'm currently trying to make a tyre in DDO. Firstly I can't seem to find a way to generate an edges mask just from the normal map. I assume that it is all wrapped up in the curvature but I think it would be nice to have an item in the list for just normal edges. The curvature map adds too much other stuff into it for my…
Hi all I have come to a bit of a cross roads and need your advice. I will first tell you a bit about me. I have been working as a Casino Games Artist for the last year (making both 2D and 3D assets). I enjoy this job and am in no current hurry to leave, however, I do wish to ultimately be a 3D Environment Artist. This…
I personally dont get why people rag on Bulletstorm so much :P Alot of my friends hated it, but I was giggling like a kid most of the way through it. Hell I enjoyed it more than I enjoyed the entire Halo series! Sure it wasn´t some epic plot and awesome story experience, but to me it was just pure fun. Also games over 5…