You guys act like people weren't killed prior to guns being created. If it wasn't guns today it would be bows and arrows, swords or some other shit killing people... As for this guy talking to authorities to gain info I call bs... he wont because he has lawyered up and I am sure will be told not to talk. Now label him a…
Well for me, Bethesdas Skyrim is close to it, i just wish for a setting other than the middle european sword and sorcery. As a major in Japan studies i would love to see a game set in a feudal japan, during the senkoku days (so when the country was at war). It features 2 established religions with their cultures and…
Sorry guys, definitely should have explained this project better. I'm working on a game called Broadside with several other people. Broadside is a sky-pirate themed game which features flying airships, cannon, gun and sword play, both ship against ship and player versus player. The code is running with the stand-in art,…
The jukebox is lookin pretty rad, and the mech seems like coming along pretty well. I'd change your title to '3D Artist' I mean, you do more than model right? The phone definitely needs some more love in the spec department. The metal is just reading really weird. Also, I'm really disappointed to see that the cord didn't…
http://boards.polycount.net/showthread.php?t=39516 Watermarks no reason to use them, and it takes away from your work. Most folks will tell ya NO ANIME IN YOUR DEMO REEL OR WEBSITE. Unless you are going for a position in Anime, it may just get your worked put into a pile of one hundred million other folks submissions. I…
Cool. Crits: - aside from the breastplate, his outfit seems a lot more like what would have been worn in northern Mongolia. Trousers and leather boots are really not a fuedal Japanese look. - his face seems almost totally caucasian. Reddish-brown hair rather than black, ruddy complexion and deep-set blue eyes, none of…
I feel like a 'tard replying to my self twice in a row, but here is the story. I was thinking about how damn hard it was going to be to model the original concept, and how long it had been since I did any low poly, So I decided to do this as a warm up. Get used to the tools etc. I saw a posting on the job boards of some…
Update to original post! I am onto texturing now, which i am no good at. So any texturing advice would be most welcome. I am trying to keep my model as close to the source image as possible. So i would love to get that sort of thick rich painted colour to my character, however i am not sure how to achieve that. Anyone got…
I tried in Max 2023 briefly and Zremesher2 in old Zbrush before MAxon . I like Zbrush more . It remeshes to much less poly model , more straight edge flow on rectangular things. But on too low poly geo like one ready for games Zbrush still does errors. You need to rotate edges somethimes. In MAx I haven't figure out how to…
lol, keep reading. literally right after what you quoted from dictionary.com: Origin: 164050; earlier fort < Middle French ( see fort); disyllabic pronunciation by association with forte 2 Can be confused: fort, forte (see pronunciation note at the current entry ). Pronunciation note In the sense of a person's strong suit…