I think the the more loose you are with limitations, the more varied the result will be. and in most cases the worse it can be for your artist. Normally when a person is offering Creative freedom, it means they dont have a clear, and broken down vision for the end result. Direction is key! A production Artist normally…
Destructoid posted it's preview today of Dance Central Sketchbook #4 [a character development interview featuring some of my concepts and rough zbrush drawovers from the creative process. You can check it out here. the earlier write-ups [# 1-3 ] can also be found through that link, and additional images through my blog.…
Hi, my name is Scott, I'm new to the Polycount forums. I was wondering if there was a way to create a shader network inside of Maya, (let's say blinn a wood shader) and export it as an image file so I can use it inside of Unreal for my static meshes? Is this possible? if not, are there any creative ways I can make it work?
Hi, We are looking for a creative individual interested in creating a next-gen concept car. * Strong Portfolio showing * Work experience in high detail modeling & texturing * Requirements are sent on request. * Love for concept cars is a must. * Deadline is tight. We would love hearing from you. Bongfish GmbH…
With great passion and creativity I can offer you storyboards, concept art, matte paintings and illustrations for film, games, advertising and related industries. I handle projects with great care and discretion. www.florie-ink.com Please get in touch if I can be of service or if you're interested in hiring me. Contact me…
I am having problems will installing Autodesk Entertainment Creative Suite 2013. It said that 3ds Max and Motionbuilder is intstalled but they are not. I have deleted all folder in the AppData Local etc folder. i have no idea why this is happening. I would be greatful if anyone can help me out to figure why this is…
I'd like to mention that I created an cinematic ambient track. It's released under the basic attribution creative commons license so you're free to use it however you wish in whatever commercial or non-commercial project. http://soundcloud.com/kxmode/teotsin-cinematic-ambient Does anyone else have any music they've made?…
Yes, I agree. I understand why artists find sculpting more intuitive, creative and natural to use than modeling but if it is meant for animation at a later point there will be a lot of re-topology work to get a clean model. So, I guess box-modeling is not out of the picture in the CG industry yet.
I find when playing with them there's little need for exess profanity, though some does slip out from time to time. It's a pretty light harted crowd and creative non-explitives can go a long way. edit- though if it's a PC specific crowd the rules should be more flexable.
I tried to be descriptive as possible, but I guess I was a little too vague? I'm looking to just get a Medallion of Courage helmet onto Dazzle with flaming purple eyes on the mask. I don't have experience in the workshop and am just throwing what I thought was a creative idea out there.