Please Note * Applicants without a portfolio will not be considered Position Summary Cold Iron is seeking an experienced Sr. Concept Artist to join our world class team on our next AAA title for consoles and PC! Are you a passionate concept artist looking to help establish the vision for an exciting new world? Do you revel…
Welcome to the world of Forsaken. Title : Forsaken Style : -Single Player -3D Hack and Slash/Adventure -Third-person view. -Linear Game-play The Story: You are an out-cast Master Samurai with exceptional skill. Born to be the Leader of a destroyed Empire, but Exiled by the Supreme Guardians of the Emperors Shine for…
Welcome to the world of Forsaken. Title : Forsaken Style : -Single Player -3D Hack and Slash/Adventure -Third-person view. -Linear Game-play The Story: You are an out-cast Master Samurai with exceptional skill. Born to be the Leader of a destroyed Empire, but Exiled by the Supreme Guardians of the Emperors Shine for…
Hello everyone! I'm new to Polycount and I would really like to read your opinions on my case. I realise that this topic has been brought up in many threads before and I have read through most of them. Still, I feel the need to get some advice on a personal level, as this is a pretty big and important decision for me to…
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
To be fair to The Punisher, the only thing I found bad about it was the gameplay (aim sucked). Was it based on the MaxPayne engine? It had a poor-man's MaxPayne feel about it. The worst? aaah so many. Probably RC Copter(?name) for the PS1 it was basically impossible to control the thing. The RC copters in GTA VC were easy…
Aaah CRAP. There IS a virus on there, right after I've sent out a bunch more applications. I think I know exactly where i got it from too. Now the question is how to get rid of it. Thanks for letting me know! I'm glad the new layout works better for you guys. Time to get it sliced up and coded!
Aaah! Karl! Take a look at the line going at the center of the bot. It crosses some areas where it's not really needed at all. Like at the front, where it crosses the windshield/cockpit, it's a flat area. Other than that, I like your new highpoly alot ^^ And I'm sure the lowpoly's gonna turn out just great. Keep it up!…
Hello everyone, this is the first time I'm exposing a work of mine here, and would like some feedback. This character that i make on Gilberto Magno's workshop. Unfortunately I have not found out who this concept belongs to, but as soon as I find out, I will put the credits. thank you all
i;ve been feeling really out of it lately, so yeah not much happening. Working on the sniper and still doing some training but I feel like i've landed where everything you do feel like crap. I'm gonna have to work some more so i can get out of that place before getting in again. aaah the neverending cycle.