I am so glad to see painting with a brush in Mixer . still it lacking few things I need badly 1. non square textures. We don't use square textures mostly 1024x2048 or 512x2048 and such2. scaling bitmaps with non integer values i.e. 1,54 etc tiling or not it's useless for me now. let the tiling be a separate layer/effect or…
Alright guys, haven't really been posting in quite a while. Feels bad >.< Anyways I've finally returned with something new, and a new icon to boot haha Put simply, as the title says I'm currently the one Environment centric guy on a project several of my friends and I are working out for our Senior year of college,…
I figured this out. Selecting the root bone and moving it while pressing 'D' does not work. Anyone looking for this in the future, try this. Select the character. In the Human IK tab, click on the Blue square icon on the top, Edit Character Definition --> Edit HIK Properties Expand the Retarget Specific Section. Set Hips…
hi, i have tryed to create new thread in WIP section for my work but there always this error can you help me with this ? Dhairyasheel, you do not have permission to access this page. This could be due to one of several reasons: Your user account may not have sufficient privileges to access this page. Are you trying to edit…
so if I understand you right... you want to shift the weights from Clavicle and UpperArm_Twist to UpperArm? You can try everything locked as you have now, select the Clavicles and UpperArm_Twists, then the mesh, Edit Influences -> Remove Influences. That should distribute the weights to nearest or neighboring joints.…
Disagree. I don't think gender is any more relevant than an individual chooses to let it be. There's nothing inherent about being a straight male that makes one prone to misogynistic views. If anything, it's a byproduct of culture. Straight men raised in cultures that don't respect women likely won't respect women;…
I've run into this a couple of times with several different versions of Max. I usually fix it in this order: 1.) Tools -> UVW Remove - Remove Material -> Reapply UVs If that doesn't work, move on: 2.) Collapse the object to an editable mesh, remove UVs using the UVW Remove tool. Reapply UVs and the material you wish to…
Still feel like I've a long way to go, but some more progress; namely the shoulder guard, neck ring, belt pouches/buckles and edits to the cloak and straps. Remaining HP checklist: - Arm strap/pouch - Arm guards - Hose/connector - Right leg straps/holster - Knee pads - Left leg pouch - Boot buckles - Face edits - Hair -…
The thing I've consistantly noticed from working with ex film/tv guys is the lack of organisation in their workflow, which makes it a nightmare to take over or make adjustments to anything they've woked on. PSDs with loads of unnamed layers with a single brushstroke or minor edit. Chaotic file structures with no or useless…
I already have contacted them at that email. They never mentioned anything about going to the registration booth, only: "Unfortunately, because you did not choose to have them send Fed Ex, we do not have any tracking information on your badges. We can only hope that they come to you this week or come back to us from the US…