I like the colerase as well. They are great for quick loose sketching but they are the ultimate flattering pencils. They'll make your drawings look better than they really are. So you have to be extra careful if you intend to ink your drawing that you don't leave too many things unresolved. Also in general, hard pencils…
@llamajuice - haha omg I did apparently add another cylinder! Yeah, I always intended them to be straight on like that. But I'm definitely curious on how they would looked curved. I'll just throw a bend modifier and test it out. And yeah I did lengthen them, are you sure thats not the armor piece sticking out of the body,…
We're just starting to see some branches of fall colour here, so that is a preview of two or three weeks from now :) Very cool way to make an orange robot be something that you see on a second read. Seems like the right side doesn't have the weight of the left, but that area seems a bit in progress. Is a sense of fog…
I saw this earlier..and purposely didn't post due to your sulky statement. Talk about kicking your own arse. As for the model, you could lose quite a few polies as has been said. Are you after a totally clean toon-shaded look? Do you intend to mimic the drawn panel lines on the animation concepts? Or are you going to…
just a small point on modeling lips (if you're intending mouth animations via skeleton rather than morph), either model the mouth slightly open, or, you can make the lips overlap slightly. either will achieve the same result. i've found having them overlap slightly gives me a better result when the mouth is closed. i'm…
[ QUOTE ] Who is your target "audience"? [/ QUOTE ] Well it seems obvious that the QuakeSRC community is interested If you don't agree with an open source project, stfu and stick with your commercial OS and warez, kthx. [ QUOTE ] if you wanna do something with open source Q3 why not make a mod/game thingy with vehicles and…
why do you think that's alpha planes? they'd need insane texture resolutions to keep it that sharp in close-up. looks more like geometry derived from control-splines to me - there are even some edges visible. in close-up it doesn't look too hot imho. strange, thick hair. btw. i guess AC is intended as a HD release? because…
When a coworker showed this to me initially, I thought it was all intended to be a joke... kind of a gimmick to stand out. Then I started hearing that he was serious about what he said in that video and he had it pulled from YouTube. Now I hear about him campaigning the talk show circuits. I still think it's a gimmick to…
I wasn't really asking for help just yet. I was asking what artists would like to see before getting involved with a project. I am currently working on the game features and have my character controls working the way we intend them to work. Still have a lot of features to implement though. Thanks for the feedback everyone…
Hello, all. This was my final reel encompassing my work in 2018. Please have a look and share any critiques you have. This was intended to be a game animation reel, primarily, with a few cinematic clips here and there. I'm looking for critiques not just in animation technique, but in the reel presentation and direction as…