I just came off of a contract with AltspaceVR and I am ready for more. I have experience in unity and unreal. I mainly focus on 3d modeling/optimization/texturing, but I can also assist with level design, shaders, and some particle effects. please take a moment to view my portfolio: behance.net/artisan4hire
I've worked on this for about a week. I made most of the assets using blender and then created materials in Substance Painter. The artwork on the walls is stuff I've created, once I get it finished I'm going to find a way to post the whole project as an html5 build with a couple interactive elements.
Hey, I dont know if anyone on here does custom characters for commission but i'm looking for 3 character models rigged or just made in T-pose and I can rig them. They are Hao Asakura and his spirit flame. If your interested just DM me with your work and estimate.
Hi guys! Is there a way to bake a game from Unity and test the file on iphone for google cardboard? Would it be possible coming from a PC environment? I saw one post mentioning needing to use xCode and another mentioned needing to own a mac. I'm a little confused what the workflow is. Could point me in the right direction…
Hi everyone, It has been quite some time since i've posted anything here so here we go !! with fellow Lukas Hajka and bunch of other talented people, we built Grace for MacinnesScott. Full Credit All the following screens and videos are directly from Unreal Engine 4. Runs solid 90fps on HTC Vive with the help of GTX1080…
Been spending some time working on environment art for Raven Company’s: The Mission, an upcoming VR extraction shooter from Sty1e Studios. This piece is the Kryll Pillar, one of the alien broodspire structures used throughout the world. Looking forward to sharing more as development continues. Kickstarter info coming soon,…
Hello guys, in our project, we have been able to achieve a maximum of 35 fps, even in a scene with nothing but a plane. We also went trough google results and forums and found out that it is possible to set 72 fps in a build, but failed to do so. We are using XR manager. Anyone managed to actually get 72 fps on oculus 2…
Hi, We're in need of a great level designer to use our existing assets and craft an incredible environment in Unity3D. We're on a bit of a time crunch, so somebody who can work quickly and can be creative with modular assets would be ideal. Please PM me your portfolio of environments.
Я 3D-художник, ищу работу в сфере 3D-графики. У меня есть некоторый опыт, я работал с командой разработчиков модов Old Realms. The Old Realms — международная команда, разрабатывающая глобальную модификацию, полностью меняющую игру Mount & Blade II: Bannerlord.Вот что я для них сделал:• Создание 3D-моделей различных…