Man, it has been a very long time since I last posted any progress. In between working on this, it's been a busy few months. But I'm at a "finished" sculpting stage. I'm basically gonna retopologise this, but I am still very keen to receive any crits or make changes if they're needed. In fact, I think I may have over done…
Large title games always get leaked out early, system sellers end up on the internet weeks before they are available for purchase. I remember seeing an entire playthrough of The Last of Us on PS3 a whole month before release, and I remember Gears of War 3 got leaked out like 3+ months in advance, it's nothing new…
Howdy Howdy, I like What im seeing so far but I wanted to point out a few things dude. 1: pokemon ball emblem on the banners? >.> 2: want to see more textures! I like the work that your doing and some stuff does not make sense for me right now ( I have kinds skimmed over your updates and looked at what you added) but I…
GameJolt's been profiting off ad revenue though, and unauthorized Nintendo trademarks bringing in the hits for them, despite the fan's intentions for non-commercial fan games Pokemon Uranium had a patreon. AM2R was a direct clone of a currenlly commercially sold copyrighted product and yet I still don't know why and how…
Im a junior 3D character/creature artist and for a project I am creating Mega-Garchomp from Pokemon but within our real life world. I am trying to stick to the design but also make it look more realistic in terms of its anatomy and what it would look similair to such as a dinosaur and other features that match its design…
The SVA Games Inc. team is working on a "toys to life" project similar to skylanders/disney infinity we'll be sitting down with Sony/SEGA/Namco Games to pitch & talk publishing. We're working on a triple A project with a world class team. The prototype will be down in a month and a half & only (4) characters need to be…
Hey guys, I was very lucky to get into Lee Devonald's fantastic Summer Character Workshop! I'll be using this thread to document my character progress and development! We have just started the first phase of the workshop, which included covering concepts and starting to plan how everything is broken down. I was personally…
sounded like good news until I read what easterislandnick said. I dont see how imposing the same restrictions as the film industry makes any sense whatsoever. I mean a lot of what we play is based in some fictional place with fictional characters and nationality eg.top ten sellers of last year according to CNBC street…
Any time that the user is released from game. Things such as long cut scenes. Those ones where talking heads go back and forth about the things that don't help me level my pokemon. Especially the ones that you have to press a button after they're done so you have to sit there spamming a button waiting for them to be done.…
Artistic relevance has a lot to do with capturing a cultural zeitgeist. It has to be something completely original, accepted by a mainstream audience, and permeates into all facets of culture beyond the initial target audience. These sprite are 38 years old, and is probably more iconic today than it was in 1980: These are…