Guys, Just make sure that you bug Steffen, Johannes and Max about that... ;) ;) ;) And yes, we will be releasing an OST to Ori and the Blind Forest - Even live recorded by an orchestra. I hope some of the musicians will have tears in their eyes while playing Gareths music :) )
mmm, well I've had lights breaking when trying to use the mats customize utility to setup a scene once or twice, if that could never happen that would be great, it used to also get "lost" behind that preview sphere (you could click) to put the light behind the object, which kind sucked the 1st few times. Forget why i had…
Cross posting from the maxscript forum on CG Talk I've written a script that takes lighting from a skylight and bakes ambient occlusion in the (any) vertex colour channel of a mesh. I can't seen a problem with the script, however when I first run it I always get a pure black bake on the mesh UNLESS I manually assign the…
yay! after months of delays the demo is finally out tomorrow (Thursday, Aug 21). http://www.starwars.com/games/videogames/news20080816.html it is supposed to be a full level with it's own custom story line for the demo and a tutorial on how to Force Grip properly. :D :D :D
JOB TITLE: Modeler/Rigger DEPARTMENT: Modeling/Rigging REPORTS TO: Head of Modeling/Rigging POSITION OVERVIEW The Modeler/Rigger utilizes Maya to create CG models and rigs for an assigned show. This role must anticipate, communicate, and troubleshoot any model or rigging performance issues and ensure overall adherence to…
Arc Productions, a Canadian based CG animation and visual effects facility located in Toronto, Ontario Canada is looking for Riggers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Software Developers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers…
I started an arc gun from distrct 9 to give myself a bit of a modeling challenge and try and solve some problems to become more comfortable with maya's modeling tools. i don't have much yet but heres what i have so far. There are many inaccuracies and im far from being done but i hope i learn some things along the way.…