Hi guy!I am from Ukraine (Odessa) I wish to show you some photos. This is what we have got in the inheritance from Soviet union. Sanatoria, Factories and other industrial/urban objects. This photos can remind you referents for STALKER. I have posted not all what i have because i need many time for preparation these photos.…
Always nice to see another maxscripter. As you say you're okay with suggestions, here are a few: if selection.count == 1 and isKindOf $ Editable_poly do -- check if the selection is valid ( local obj = selection[1] polyop.createShape obj #selection name:(uniqueName "Lathe") -- don't assign the same name all the time local…
Try deleting your Photoshop preferences folder, located in the /AppData/ directory. Restart Photoshop afterward and run NDO again. That will clear up the vector drawing problems. Issues related to slow saving (e.g. adjusting anything in NDO with 3DO open) are almost always related to working from a networked hard drive or…
Mhhh seems like the serial.dat got broken. Try one thing. Locate the folder where steam installed the tool. Open context menu on ipackthat inside steam. Second tab, something with local files. There you can open an explorer view on the install folder. Look there for serial.dat and steamguard.bin. Delete both files and…
This may seem really stupid but I tihnk that the library is overlooked as a refrence location. If your looking for anatomy or just about anything your local (a relativley big one) one is bound to have alot of books on it. Milton Keynes library is a brillant place for this type of thing, I have found bridgman books loomis…
[IMG]file:///C:/Users/Anthony/AppData/Local/Temp/moz-screenshot.png[/IMG][IMG]file:///C:/Users/Anthony/AppData/Local/Temp/moz-screenshot-1.png[/IMG][IMG]file:///C:/Users/Anthony/AppData/Local/Temp/moz-screenshot-2.png[/IMG]Hi everyone, This is my first post with this forum and hopefully the first of many. I am a student…
So this 3D engine I'm using(and I can't change the tech sadly) seems to use lightmaps(just simple 2D dds textures which are mapped to the second UV channel in geometry) in quite a particular way for large chunks of terrain. It seems to read the alpha channel from the lightmap and use it as a multiplier to the lighting…
Since you didn't go into specifics, I will tell you what I know about Blender's proportional editing and its axis/pivot control, and you can hopefully tell me how to get closer to the described behaviour? You can select 'enabled' under proportional editing, as well as 'connected' which is like 'surface' in Wings. You can…
Hello there ,got projects that you need done,creating Hi-Res concept art and 3d content design.Having fair amount team experience and know about of those demands.here is a link to my portfolio.http://picxolfusion.wordpress.com/