I am new to hiring freelancers, so please bear with me! I am not sure rates, etc, so please include rates or quotes if you are interested. I require a rigged, low poly fisherman character with some simple facial expressions for a mobile RPG fishing game. I am looking for a funko-pop / chibi feel. I like the idea of facial…
Hello everyone, I am Taylor Wood, creative director of Halogen Studios and I am currently recruiting a few new members to an indie team. We have story written for a total of 5 games and we are about ready to being making the first one. The first game will be simple, mostly to function as a pilot to the series and to…
Just started modeling earlier this year(started with very limited prior OpenSCAD experience, mostly small electronic enclosures and mechanical parts for 3D printing/rapid prototyping), no modeling experience besides headdesking in Blender and barely figuring out how to make a cube. I've been working on a project a week for…
Hi everyone, I'm trying to find a nice workflow to create levels for my unity project I would love to create the level (one of several) in max and export it as one object into unity with one big texture atlas for each level. Now I'm wondering how I can manage the tiling textures Without any further knowledge I would build…