Hey, I wanted to show some of the work I've done over the past few years on the Source engine for my Half-Life² modification I co-founded a long time ago (2003) called Off Limits. For this mod I learned 3DSmax / Source / HAMMER and everything to do with world building levels from scratch to final. The modification took so…
Heard about this contest from a buddy and figured I'd throw myself in to see where I'm at skillwise. I don't play League of Legends, so I didn't know any of the champions when I first started. I just started browsing the alphabetical list of official Riot biographies on each champion 'til I stumbled on Camille. I found her…
I'm looking for a Concept Artist / Illustrator for a Medieval Fantasy game. Your duties will include doing orthogonal front and side views of both characters and environments, including props, as well as doing promotional illustrations for the game. You are welcome to showcase your work in your portfolio immediately,…
I tried making another game asset model from a concept art by Dmitry Sorokin This is the first time I finished a "real" project in Maya instead of Cinema 4D which I'm more comfortable with. I decided I need to learn Maya because it's so common in the industry. That's why I made something really simple. I also tried baking…
Hello guys. I'm having some issues with my Wacom Intous 4 tablet. I have had this problem since I was using the Cintiq 3 in my profile picture as well. This may be difficult to describe in words but I'll try to make it as easy as possible Tablet hover = Mouse Move tap = Left Click hover(after tap) = Mouse Up My Tablet…
hi guys i desperatly requesting any input on this problem:tangent normal map mirroring HELP - i' ve finally had it with my wasted attempts at trying to get this to working - and i 've browsed the 'ultimate mapping thread' to to avail, i just can't seem to get this to work in every example........ this regards a mirroring…
I'm looking for a Concept Artist / Illustrator for a Medieval Fantasy game. Your duties will include doing orthogonal front and side views of both characters and environments, including props, as well as doing promotional illustrations for the game. You are welcome to showcase your work in your portfolio immediately,…
Overview Our goal is to create a game that is very emotional. To create such a game we need very skilled and passionate Artists. One Thing Left To Do focuses on an emotional and deep story with complex characters and relationships. It tells the Story of Raymond E. Hanson who wants to commit suicide but just one moment…
Hello. I'm currently making a transition from Painter to Marmoset for baking, though I find every tool a wonderful addition to my workflow there's only one thing that I don't really like, the cage. It seems to appear exactly the same as the cage created by 3ds Max's Projection modifier, and for whatever reason is…
I think what Naima is asking might be one thing I've wondered myself. I do know about morph targets but say for example I store a morph target on a flat plane with no scuplting done on it. Then I mask out areas of the plane and go over it with a layer brush. Now the awesome thing about layer brush is if I go over something…