Buddikaiman, you probably had the law on your side. Just some guy being a scaredy cat suffering from post 9/11-paranoia. oobersli, if you did that in Texas it would probably have been illegal, and if they really had pushed it you could have ended up in jail for a couple of years, in worst case scenario. Not sure what kind…
Auto-talk instead of push-to-talk for voice chat. There's always somebody with it on and they usually don't even say much, but the mic brushes against stuff every few seconds. Or they're answering their phone or talking to their roommates. That used to happen on XBL all the time. Third person action games where you can do…
/agree Frump. Good post. I hate hallways of all varieties. Sci fi hallways are way too common though. I understand that it's an easy thing to do and it's applicable to a lot of studios and stuff, but it's just so ridiculous at this point. Hallways are so architecturally boring... they are literally made to connect two…
There was an incident in Sweden a while ago. A girl accused some guy of raping him. People thought this was a false accusation so they started terrorizing her, much like the way people have done here towards this PR guy. When people found out that the girl apparently HAD been raped they changed the direction of their…
Short Story: I went to AIP, hated it at the time, had a few unrelated tech jobs for about 5 years out of college, and now I'm working at a Simulation company doing modeling and texture work. Did AIP personally help me get my job? Not really. However, the contacts I made helped keep me in the mindset, and all those lame…
hated the movie. The convoluted plot felt like it spent the first half setting up a contrived scenario in which the cops/members of government/the good guys were oppressed by a "occupy" style group, only misrepresented as violent, bigoted and tyrannical. another absurd contrivance was the idea that the military took what…
For me it was the only real field that seemed to make sense. I originally wanted to do 3d animation for films, because games didn't have 3d hardware and I loved the 3d space. Made a very clunky megaman X and Samus out of deformed primitives, textured with flat color phong or procedural materials. While in my local…
I just beat the game, here are my thoughts in no particular order: --I've never had more fun moving a character in a game, ever. --The detection system of Altair and the environment was magnificant. --The environments were AMAZING. I loved the detail, the textures/shaders, everything. Such great atmosphere. --On that note…
Mainly because I'm doing this for my portfolio, I need to push the quality further and train myself at making such assets. I'm saving the tileable textures for much larger structures which will be in the end covered with a multitude of models that will be duplicated and placed differently. In the end the quality of a…
[ QUOTE ] They still use the little round shoadow decal on the floor. (actually, I didn't bother to check Ep1, but they did that on HL2) [/ QUOTE ] This is a video setting I believe, I've had raytraced shadows since HL2 original, albeit they aren't cast in real-time. The source engine itself isn't 'next-gen'. Besides low…