Most consumers are probably not super interested in how a game was made. Depending on your price point I think it would be possible as an indie developer to use supplemental AI and still generate some revenue if the core concept was "fun" enough that your average Joes would be fine dropping $X on it. That being said, I…
Cmon man :/ The point is, in order to properly paint these maps, you need to understand what they do. The reflectivity was pointed out to you because you seemed confused on the difference between roughness and reflectivity. That link that @Obscura sent you would be a great place to start.
Your painting skill is very good and your sense of colour is spot on. The perspective on the towers in the first picture looks a bit wobbly but other than that there's little to critique. Adding a focal point would do a lot for your pieces, like characters or an action point.
Hi all, I'm trying to skin my character but it has armor. When I rotate the atlas bone of the head the geometry warps unnaturally. I've locked all other joints and set the atlas bone-joint to max influence while the secondary joints in the neck have no influence on the head. Any help is welcome.
Hello, I am doing African male. He is more like younger guy in his 20's. So I didn't want any rough pores on his face. What do you think ....can i move on texturing his face ? I tend to focus on the primary and secondary forms since they are the most important. Thought about adding some veins on the side of his head...
Hey, guys. It's been a while since I made a thread for a character of mine but I figured this one needed one because of all the different images. I made my own version of my favorite character from the TMNT universe. The shredder is 7300 triangles with a 1024x1024 texture. Hope you like it!
I am feeling really warm and fuzzy looking at all this game footage. I can only imagine what the "flow" of the game feels like, but Splatoon looks to be shaping up! Anyone else have thoughts, critiques, or feedback for what they've seen? http://www.gametrailers.com/videos/nwx0zp/splatoon-preview
Renaud- thanks man! Tadao- going to do a 4-inch test print. in fact it's already on its way. I'll upload pics when i get the test print . shrew81- yeah brain ears. thanks for the kind words. dustinbrown- thanks. SCB- thanks, glad u like brain ears. :P Zpanzer- yeah the first pic he wasn't posed yet, the facial expressions…
Jonathan (Jonjo) Hemmens talks about the way he created his Skyrim inspired environment within Unreal Engine 4 and explains his approach on Set Dressing, Lighting, Cinematics and more. Check it out here! https://www.exp-points.com/light-the-path-building-an-epic-skyrim-inspired-environment-in-ue4