Hey! Jason and I (and a mystery guest) are having a talk at Gnomon next week, which will also be streamed live, covering the role of an artist beyond just making pretty pictures for games, working with other departments, and thinking beyond the wacom pen.…
incredibly boring? are you sure you guys are playing the same game? I didn't realize a 15 second (max) game could be boring lol but ouch, making the IGF finals? I guess that's kinda silly
hey everyone, we are a small team currently working on an Action/RPG video game project under Unreal for PC, and we are looking for motivated people to join us and complete the team :) Please find below the details of the project we are working on : Project Title Dawn of Taya Platform: PC Windows Genre :…
Team Name www.dystopiastudios.com Project Name --- Brief Description The project is under Non Disclosure Agreement (NDA) hence the description shall be vague. The project is a fps/infiltration game. The solo game is similar to Hitman, the networked game to the Rainbow serie. Our main goal is to produce a proof of concept…
Appreciate the input guys! :) It's just a bust and my first time trying to render with a quick and dirty paint job. So I definitely agree I could do more with the paint to make certain things pop more. Same with the materials. As for the title 'minotaur' - I just picked a name to post it lol. So you're right, definitely…
The polycount wiki is an awesome source of information full of great examples. Here is the link to Character Topology. I also found Pig-Brain's (not sure of his real name ;) ) deformation tutorial to be awesome. If your planning on modelling low poly models, be sure to check out the Mobile gaming and Web 3D forum , there's…
Hey all! So I decided I didn't have enough story telling in the thumbnails. So I decided to do a few more sketches, and here is what I came up with. All the champions will be in their original skins, to be less complex. I based these on lore and champion interactions under in game info (where it says friends and rivals). I…
Note: This project was completely a while ago but it took a while for me to get an okay from to post about the development of this project. Its a pitty that it was done as a flash game in a time when the platform lost its glory. But I hope that you enjoy this write up and screenshot collection of behind the scenes as I…
Hey eveyone, my name is James and I am a character animator in training. However, character modelling is something that will always be close to my heart. I just thought I would post a couple of WIPs of mine I created in my spare time. Any crits, tips and suggestions are always welcome :) This is something I worked on while…
Hello everyone! My name is James Englehardt and I've recently been looking for work after finishing up my last project with Emerald City Games. I have experience in low and high poly modelling as well as styles that range from "Next-gen" to stylized hand painted environments. My Experience in programs contains Max, Maya,…