We are looking for a freelance environment artist for an Unreal Engine game project, good speedtree skills are required. if you are interested please send me your portfolio and your rates in a DM.
We are looking for a talented artist that will be hand-painting (from scratch) game sprites for a mobile game. Output is mostly 256 x 256 pixels but we will need the 1024 pixel versions too along with the respective PSD files. Below are examples of the quality of work we are expecting: Number of sprites: 10Project budget:…
Less, than a year ago, I've finally earned some money to buy a good computer, so i could switch from subdiv modeling works to game-ready models. This is one of my first lowpolys ever made; so i did a few new renders of it to match better the rest of portfolio More shots here: https://www.artstation.com/artwork/L2EEgk
Hey Polycounters! Here is some of the work I've done on Need for Speed: Payback as cinematic Lighting Artist. There is even more on the artstation page. <3 Artstation: https://www.artstation.com/artwork/8lkQaw <span class="post-color-red"></span> There is even more on the artstation page. Artstation:…
Hi, my first post here. I was trying to create something that will look somewhat stylized (especially wooden parts) but highly PBR oriented More of it at my ArtStation model Since I have not idea how to texutre paint (but will look forward to learning it) I left it to simple procedural texturing using Substance Painter and…
Spire puts the player in the armour of a knight in their struggle to survive against the eldritch creatures hidden within a frozen forest, armed with a new form of sacred rifle, facing the dark forces of these woods will be no easy task. - Core Team - Jamie Callow - Environment Art Thomas Siney - FX, Technical Art,…