Thanks alot for taking the time to comment :) Im adjusting both pieces atm and i'll probably do a full body soon as you suggested since that's probably a better idea then doing loose body parts.
There's a difference between subconsciously copying and consciously copying. The subconscious tends to distort memories, forget parts and fill them in with other things, stuff like that. Also, it doesn't copy from a single source like these people.
Bump and just to update: This can lead to regular part-time work for additional environments and parallax backgrounds (but doesn't have to if you are time constrained).
gah, having a hard time putting my feelings into words! I'm a 3d modeler who wants to join a team, a team that at least attempts to be PROFESIONAL! You know, a team that has goals and deadlines and actually communicates. When I get an assignment I would really appreciate some concept art and a description of the character.…
I have been having problems with normal maps going a bit crazy at the UV seams. I'm trying to make some pants that use the normals for the folds in the fabric. I modeled it in Max and unwrapped it, exported an obj that I picked up in ZBrush to make the normal, that I sent back to Max. This is what happens when i apply it.…
Man, so much awesome stuff! Such an honor to have been a part of this and I'm really proud of what we accomplished. I'll update this thread soon with some of my stuff :)
Separate parts that are separated in real life. for example, dont sculpt the buttons, insert a button mesh instead. basically anything that is a separate object in real life should be one in Zbrush to.
A leading global publisher of digital and social games, Gameloft has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and Android® devices), set-top boxes, connected TVs and…