@poopipe "usually it's a fresh graduate that shows promise but doesn't have work that's representative of what you'll want them to actually do. " In a case like that, where you want to confirm that somebody can work in some style or medium that they have not yet demonstrated proficiency in, how big of a task do you think…
Who we are: Hi, my name is Dawson. I'm a professional developer for a major US tech company. Outside of work, I'm a writer and occasional game developer. I'm working with a friend who is a developer at a different major US tech company and a talented musician. What I'm building: a cute mobile 2d game where you run a cafe…
The “bendy straw” topology is probably the most basic method for connecting a character’s limb to its body.
But apart from non-sub D low poly characters, or beginner modeling tutorials, I rarely see it used. I understand that it could be an issue if you want to accentuate the shape of the shoulder or something like that,…
My name is Elena, and I am happy to announce that we have launched a new online store for selling 3D models, and we would be delighted to see your works on our platform. Our platform offers a user-friendly interface and competitive conditions for creators. If you are interested, you can register on our website, upload your…
@Alex_J I completely missed your answer. Still new to this community. Pardon me. You was right, a cluster deformer was actually the answer I was looking for, I say this some weeks after having been giving this answer on another website. Thank you for your help!
Thanks for all the replies, I'm sorry I can't do a decent quote, as I'm not sure if there is a multi-quote function. So I'm gonna go in and quote each thing myself and hope for the best. >.< Thanks, I'm will need all the luck I can get. Most of the tutorials I have followed around are free ones and aren't very good at…
I do not know if this belongs here, but it seems like the only other place. In basic terms I will be paying you for you to answer my questions on Cryengine SDK. It's pretty much that simple; no need for 3d modelling or animating anything, nor texturing or creating sounds. All I ask of you is to be experienced in using…