Hey,i wanted to know if there is a difference for environment artist's when using maya or 3dsmax,you know like for doing pretty complex buildings with several floors or that kinda stuff thank you again for reading and taking time to answer. Greetings stay awesome take care. Levi
I didn't really get into 3D until 2019 and I started getting more serious about environments about a year ago. I do have about 5 years of more traditional 2D art experience from my BFA though. This environment took me about a month if you cut out all of my procrastinating and moping about from the pandemic blues.
Hi! Everybody is doing really awesome stuff. Arriving a little bit late, decided to do the "Pit City" environment. So far I've done the blocking of the environment. Getting the proportions and the right angle is really tricky!
After having a look into the environment I've decided to give it another go with the composition. I still need to add some variety to the trees and I've decided to add a small character (based on the concepts of Simon) to add some narrative to the environment. Its time to do some retopology!
Primarily Hard Surface & Environment/ Prop Artist. However I also have experience in Animation, Rigging, Most Game Engines (UDK, Unity & CryEngine) Including Level Design, Shader, Collision & Particle Creation. I'm seeking a job. Full time & Freelance. I have 2 Years Experience. Portfolio Resume Contact:…
I am looking for a 3D artist to create the art needed for a game that I am developing in UE4. Your tasks would include making a lot of (hard surface) props and creating an interior environment. Your goal would be to make the props and the scene look as photo realistic as possible. Please PM me your portfolio and details…
About Our Project: Attention Environment Artists, We are seeking environment artists to join our team and finish developing Hanako - Soul of the Samurai. You must have experience working with 3ds Max, Photoshop (texturing), Zbrush (high->low poly projection techniques), experience using UDK and/or UE4 (I can teach you UE4…
I'm currently working on a 3D RPG and could really use an environment artist. Currently looking for a concept artist for environments, so you would have concept art to work with. It is not a very big project (simply a one level demo to promote the game concept), and there isn't a major deadline, so hopefully you would be…
Hello, Marcin. Currently I am working on a sci-fi survival game for PC. It is going to be very unique in both gameplay and story. And I would like to invite you into the team. You will be modeling environments(vegetation, ship etc.). I know you specialize on environments but if you can, it would be cool if you model human…
Nice job! Slightly reminds me of some of Darksiders environments. That whole "uber godrays with foliage underground" is kinda a Darksiders vibe. For the composition of the stone section I would recommend adding some larger foliage to the left side of that image. I also feel that the water below the docks is so void of life…