my modelling technique was strongly influenced after seeing b1ll'$ model wips for the first time, for which i am very thankful. it not only was an attractive way to model, at times i can think quicker while modeling this way by thinking in planes and profiles, rather than carving from a block. it also enabled me to react…
If you've got some spare cash and if you haven't already, consider enrolling in a non-credit traditional figure sculpting class. Your 2d figure work looks pretty solid, but I don't see the same quality in your 3d work yet. I could be way off, but I'm guessing that's because you learned well in a figure drawing class…
That. The mass public doesn't know how to relate to a crazy new idea and design until they've experienced it in a setting or story. Orks and dragons, and space marines, and women with large exposed tits sell because the average person knows what they are and what they're about. You can't just throw up crazy ideas at people…
If you really want to learn without being utterly constrained by the software, change to another package. Really - it's like learning to texture in MS Paint when there are free alternatives like GIMP. I also don't like Blender, but there are several other free packages. The one I'd recommend would most likely be the XSI…
Well, this is how I did in an old engine some time ago: - Used lightmaps on quad polygons (for walls). The walls were planar-UV-mapped automatically (and automatically packed) by the game editor not by the artist. Via texture matrix you could mirror, tile or rotate the wall's mapping. - Static meshes. The game editor…
Hey, thank you! Okay, so to fix that issue with overlapping geometry, make sure to enable backface masking in your brush settings when using sculpting brushes. That should help when dealing with thin objects in ZBrush. And when using move brush, make sure the radius is large enough so it influences both sides of the leaf.…
Due to the purpose of this model I am unable to show it in its whole. However, I've made a more specific picture to show what I am talking about: The red areas have some artifacts that I am unable to get rid, I get these both cage and without. Also stated in the first message, I've tried to bake from two different highpoly…
In the spirit of all the New Year new you rubbish I'm going to endeavour to actually finish a bit of work I for a Polycount competition (my track record thus far has been awful), and also to just generally be more active on here. I've not finalised the written description of my character but the jist is something like…
I got this in my inbox on the forums yesterday Your computer was noticed in email spam. It is quite possible that it is a part of botnet (http://en.wikipedia.org/wiki/Botnet). Strongly recommend you to scan your computer for malware. You can do it online, for example, at:…