Tons better. Get comfortable getting dark, because it provides contrast to what is in the light. Think of it as "It's not obvious until you make it REALLY obvious." Now get real reference of actual male human bodies (preferrably figure drawing models) and proportionally place where your muscle groups should be. What would…
I do need to brush up my short pose drawings. I wonder if Youtube channels are good enough for gesture drawings. (yes, there are nude pose videos on Youtube, all legit.) BTW, one major reason why I stepped back from 3D for now is that I have no clue how to teach myself beyond basic, I mean very basic modeling. This Fall I…
@Row' Thanks mate) Hi guys) Really need your help here. I'm new to UE4 and I have some troubles with dynamic light and shadows. The problem is - shadow distance and quality. I need nice detailed shadows from my directional light on much bigger distance. I've tried playing with cascade shadows properties but no result - I…
There are elements from each of these drawings that in my opinion would be worth exploring some more. The feet and the shoulder/head of the digital drawing strike me as interesting and have potential. The plated wings in the pencil sketch could be interesting, but could go through a few more iterations to work out both the…
[ QUOTE ] I stick by simple logic. If they weren't addicted to WoW, it'd be something else. T.V., drugs, gambling, what have you. People with addictive personalities get addicted. What a surprise. [/ QUOTE ] I was about to say the same thing but then I thought about my friends... I have one that you could say had an…
Generally speaking you would NOT want to be using unique textures for each piece of gear on a single character unless it's all going to be put together into a larger, single texture later. You're going to want to have a way to end up with as few textures as possible whether it be through BLITing or something comparable.…
[ QUOTE ] how about drawing or building something symmetrical and thinking that you just have to do 1/2 since you can mirror it after? [/ QUOTE ] When I was painting Warmachine figures I did something like that. I would apply a few coats and paint some details thinking I could mirror it to another piece. The brush size up…
Thanks for the recommendations! I'm looking at getting these two books: Architectural Drawing: A Visual Compendium of Types and Methods (3rd edition) - Rendow Yee - [ame=http://www.amazon.com/gp/product/0471793663/ref=ord_cart_shr?ie=UTF8&m=A6FM3138AIY0R]amazon link[/ame] Materials, Structures, and Standards: All the…
it scares the shit out of me, his face looks like a kuma (japanese bear), and he is so hairy - its just scary. The eyes look very wrong and almost orthogonal aligned whereas they should be more angled in a natural way like it does in the concept drawing. The hands are also very scary, like the ones of a hair old strong man…
Your car models are looking fantastic. Geometry for the props could be optimized a little more, but overall quite solid. I must respectfully disagree with EggE about your drawings. I think you SHOULD have them in there because it displays your ability to capture form in more than 1 medium. Yes they're good, no they're not…