Hey all! Is anyone planning to take part in Pwnisher’s new DRÆM SEQUENCE challenge? It kicks off Saturday 31st Jan at 5pm (2026). I’m probably being a bit delusional, but I think I’ll give it a go even though I have zero time. And I will try my best to get my students to take part. :) Here is the challenge page…
Hi there polycount community. My name is keira dudley and I am a 3D stylised environment artist who
is just about to graduate from university. I'm making this post in hopes of getting my name out there a bit as an artist. As I have spent three years training at university, I have
experience with hard surface and soft…
Wotcha, been lurking again for toooo loooong, decided to revisit a piece I started a long time ago and never finished, but I need your help to do this as the next stages are beyond my comprehension....... The mesh started in Max was taken as a whole mesh into Zbrush and worked on a bit (the mesh shots in green) but it soon…
Eric is right: your file seems to be gone. The content of those 150Mb is mainly zeroes ( empty ) when inspected using a hex editor. The first 7Mb is real data, but followed by the zeros. Other than having some kind of auto-backup file somewhere else on your filesystem you are out of luck. I don't know how Maya handles auto…
Hey! been a bit since the last update. Worked on her face a bit more. Reintroduced a bit of her jawline and fiddled with her eyes a bit more. Very subtle, but I hope its a noticeable change. Made some significant changes to her designs. Most notable: her cape and gauntlet. I wanted to break her symmetrical silhouette a bit…
Hey everyone. =) Final WIP update before final renders, closing in on the finish line! The scene is now in its polish phase. I’ve refined the layout, filled out the spaces with props, tightened up materials, and brought the lighting close to its final pass. I’ve also been texturing several key assets in Substance Painter.…
Hello! I've been doing video marketing for indie studios and got the chance to talk to Firefly Studios about their upcoming game MetaMorph, speciifcally, I did a couple of features on their Lead, 2D and 3D Artists (so far only the Lead Artist feature has been released, but the others should follow soon!) I also interviewed…
Hello! I have been working on this for a bit now, but I forgot to keep it updated here on Polycount. This is my Nightcrawler Marvel Rivals Fanart based on the concept by @ishaliart (Her and my artstation are linked below where you can see the progress there). This version of Nightcrawler is intended to be a Strategist…