Thanks! And yes, I'm working on the face right now. I layered an AO bake on top of the texture map to add some darker crevices and contrast and forgot to buff out the dark spots around the laugh-lines so I realize now she looks a little neanderthal-ish haha. The concept art for this the straps and chest bits have a…
Jessie here ;) I see you have a very big amount of brown in your scene with some vegetation.. Maby it would be interesting if different types of tiles had some different types of brown or grey so it would not become too much if you understand what I mean. As for the cloth that's hanging down from that balcony there, it's…
A few years ago I tried to use mudbox for texturing at work and it seemed super buggy. Any color I went to paint showed up as turd brown. Blue? Turd brown. Skin tones? Turd brown. Pretty awful overall. I ended up using it for projection painting and even that the automated projection method was buggy and wouldn't work. I…
I'm making this to look back on my learning and thought process throughout this project. I have a uni assignment where we have to make an interior environment with a hero asset as the clear focus. I've chosen to do the violin atelier in Whisper of the Heart following the concept that Seiji and Shizuku have grown up and Mr…
*Master Post* Final Product (Jan 27) https://www.youtube.com/watch?v=uF_3FzNFfmg Jan 16 Hello fellow creator! I hope I am not too late for this train! I will be doing a VFX for this custom ability I thought of: Essence of the Glade (R) Hurl a magical projectile to a location which detonate upon impact, summoning a strange…