1 U.S. dollar = 0.57 British pound 1 British pound = 1.74 U.S. dollar There us go (rounded up numbers). You do know google has a built in converter? Just google on 30000 uk pound to us dollar 18 000 British pound = 31 446 U.S. dollar 30 000 British pound = 52 410 U.S. dollar
Ah yes sorry, you're right about the 2008 - I just knew they were running a different version and got 8 and 08 confused (doh). Thanks for the advice MoP - I tried using FBX converter, however it doesn't appear to allow any sort of conversion for .max files. edit: Sorry I didn't make this clear right off the bat - I was…
Hey guys, it's been a while. I'm trying to figure out what's up with my Max. I'm using 8, and before if i used extrude or chamfer or whatever, it'd let me type in what ever number i wanted say .005 and it'd actually move it .005. now when i do it it rounds up to the nearest whole number. what did i accidentally do to make…
Hey, I'm glad to present my new artwork. I would be grateful for both praise and critique. The artwork is modeled in Foundry Modo, painted in Substance 3D Painter. It took me 2 months to finish this project. I've made a lot of mistakes (I'm grateful for them), redone a lot, and my computer is really slow 56 000 tris…
I've found another way; 1) open the "C:\Documents and Settings\XXX\Local Settings\Application Data\Autodesk\3dsmax\2008 - 32bit\enu\3dsmax.ini" file. 2)Find the "[CustomMenus] FileName=C:\Documents and Settings\XXX\Local Settings\Application Data\Autodesk\3dsmax\2008 - 32bit\enu\UI\MaxStartUI.mnu" line 3)Change…
If Mirror's Edge counts, that's my pick (and if you consider it to be a 2008 game, it's my 2008 GOTY). I bought it a week ago with the Steam sale and I'm on the third playthrough already, while I have to write an essay and make a gift for someone. Haven't had this much fun since Portal. Otherwise, the only game that I…
So this isn't exactly off-topic, if you want to get technical, but it doesn't really fit anywhere else. Notes on Game Dev is putting on two separate game art competitions (you can just click here URL]http://gamedev.sessions.edu/nogd-awards/[/URL now if you don't want to read me explain). One is for art submissions with…
I should mention this script will only work in max 2008 and up. 2008 it when Autodesk added in the working pivot. I've only tested it in Max 2009. Edit: Corrected a small pivot point bug and re-uploaded. There is also a bug where the normals are not correct on heavily NU scaled object. That bug will not be fixed but you…
Salut mec , j'aime bcp ton travail. I've seen Your portofolio , there's cool stuff. You should try to import some of Your characters into TF 2 . I like specialy The Punisher ! http://obeyurnapster.unblog.fr/files/2009/08/constructionshot.jpg http://obeyurnapster.unblog.fr/files/2008/05/wipwiretextureblog.jpg…
Thanks Roboy :) Oh, I don't know how many lines it ended up being, 10 000 - 20 000 maybe? No idea really but a lot probably with menus and everything. No I didn't really follow any specific tutorial but I have googled and looked up a whole bunch of things along the way. There is a whole lot out there from the Unity…