Thanks for the info, I thought I was going mad seeing the viewport skate off to the left with no way to retrieve it (my 2nd monitor is on the right). The Alt>Space>M works beautifully!
Started blocking out a lamp. Exaggerated proportions a little in the 2nd image and tried to make things a little less perfect. Still think I could mess it up a little more.
Makkon: Love that TF2 stuff!! Slightly tweaked the first shot. Did a 2nd shot of a closer, inside view to show off what I'd expect the gameplay space to potentially be like.
Do these tools also mirror changes? Eg. If I changed a folder name on one hard drive, it would update the folder name on the 2nd HD? Edit: Ok, SyncToy seems to.
1st problem : You've probably got backface culling switched on. It hides geometry that's not facing the camera. 2nd problem : Export to what? You'll need to provide a bit more info in the future.
2nd one! the focus is getting clearer and clearer i like it! but somehow fore and midground, background are not separated enough still... but it could also be me as im super dslr look damaged
you're right... this is still a rumor http://vgtribune.com/component/option,com_myblog/show,Live-Meta-Blog-Nintendo-Press-Conference-Japan-October-2nd-488.html/Itemid,56/
I was asking in case there was a .fx shader that you had previously used to test stuff in real time because it shouldn't be too hard for myself or someone to add a 2nd specular component to it.
lol, swegian flag Since then the 2nd computer and 3rd monitor have moved over to Tully's desk which is out of shot to the left. I now have a scanner on the desk instead.